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Advanced [show]


Gerald Darby, Male Human [Permalink]

Personal [hide]

Description: This man sports yellow clothing, slightly heavier than average wear. He is muscular with a powerful set of arms. His brown hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: He can speak with the recently deceased. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother; and money/treasure

Ideals: Gifted. Flaws: Disease. Bonds: In love, Family, Rich. Occupation: Marshal

Voice: Speaks through clenched teeth

Attributes [hide]

Gerald Darby, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)15 (+2) 11 (+0)11 (+0)
Skills Athletics +3, Deception +2
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Jet (60 gp). Eye agate (12 gp). Hematite (12 gp).


Social Check DCs


Theodoric Harlow, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He has a large white mantle and cape that has been intricately interwoven into his black robe. He keeps his blonde hair in a pixie cut. His eyes are a pleasant brown.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with finding treasure.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Glassblower and found it very stressful. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and he has money and likes to spend it

Ideals: Persistence. Bonds: Adventurer, Rich, Job. Occupation: Glassblower

Voice: Relaxed voice

Attributes [hide]

Theodoric Harlow, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)16 (+3) 13 (+1)16 (+3)
Skills Athletics +0, Nature +5
Senses Passive Perception 11
Languages Common, Draconic, Undercommon, Goblin
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 2200 sp. 1 Holy water. 1 Smokesticks. 3 Tanglefoot bags.


Social Check DCs


Guy Shelley, Male Human [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of the sun god around his neck, and a shortbow on his belt. He has a penchant for wearing a ring with an oversized ruby on his left hand. His hair is always cut to a buzz. His gray eyes peer out from beneath his feathered tan hat.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: When he was but 7 years old his parents immigrated from the east. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Fighting. Bonds: Rich, Military, Immigrant, Adventurer. Occupation: Ploughman

Voice: Soft and melodious

Attributes [hide]

Guy Shelley, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)11 (+0) 8 (-1)9 (-1)
Skills Acrobatics +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


William Rutherford, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a fancy brown suit. His silver hair is lengthy and is close to two feet long. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: William lived on a farm with his father, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered singing. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Shipwright and was forced into it by his family; and he's in love

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Has a crush, Adventurer, Family. Occupation: Shipwright

Voice: Scottish accent

Attributes [hide]

William Rutherford, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)9 (-1) 14 (+2)10 (+0)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp. Banded agate (15 gp).


Social Check DCs


Trym Ridley, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey tunic with red highlights, and long blue pants that bunch up around his shoes. He is muscular with a powerful set of arms. He is bald on top and has large blonde tufts of hair around his ears. His green eyes are passionate and lively.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a Bricklayer, his father struggled to pay the bills. Like his father and his brother before him, after school he went straight into learning to become a Junk Dealer. He has worked as a Junk Dealer like his father before him.

Motivation: He has a rivalry with the Church that dominates his actions; and to be a bricklayer again

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Job, Religious. Occupation: Junk Dealer

Voice: Laughs frequently while speaking

Attributes [hide]

Trym Ridley, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 14 (+2)11 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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