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NPC Generator

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Advanced [show]


Jocelyn Kirby, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tight fitting black shirt and pants. His hair is brown and curly. He wears large thick round spectacles.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He always tries to repair and not replace. It was this mentality that drove him into the Slave Trader business.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He has worked as a Slave Trader like his father before him.

Motivation: Nothing but the best is good enough for him; and further expansion of business

Ideals: Persistence, Impeccable. Flaws: Depressed. Bonds: Nature, Job. Occupation: Slave Trader

Voice: Cold and demanding tone

Attributes [hide]

Jocelyn Kirby, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)16 (+3) 13 (+1)9 (-1)
Skills Persuasion +1, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1400 sp. 1 Masterwork Thieves’ tools.


Social Check DCs


Norman Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a fine chain shirt which he covers with grey colored cloaks and clothing, marred by chocolates. He wears a Stetson hat to cover his moderate length silver hair. He wears an eyepatch.

Personality: Confrontational and typically high on some drug or another. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sculptor arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and to share knowledge with the world

Ideals: Logical, Entrepeneur. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Sculptor

Voice: Speaks like tongue is numb

Attributes [hide]

Norman Hayhurst, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)13 (+1) 14 (+2)16 (+3)
Skills Deception +5, Stealth +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 10000 cp. Violet garnet (700 gp). Eye agate (7 gp). Golden yellow topaz (700 gp). 1 Half-Plate. 1 Chain shirt.


Social Check DCs


William Appleton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is singed and shortened. This blue eyed easterner is not easily forgotten.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is skeptical of what others tell him and is slow to trust.

History: William was born in the east. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic, Persistence. Flaws: Ugly, Shy. Bonds: Criminal record, Adventurer. Occupation: Jeweler

Voice: Italian accent

Attributes [hide]

William Appleton, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)15 (+2) 12 (+1)10 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 11
Languages Common, Gnoll, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Kyle Radcliffe, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has shaved his head bald. His face is scarred and worn.

Personality: He is calm most of the time but flees social interaction. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Kyle was born the youngest of three triplets. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and to reunite with his absent mother

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Religious, Family. Occupation: Masseuse

Voice: Eastern European accent

Attributes [hide]

Kyle Radcliffe, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)17 (+3) 11 (+0)13 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Aquan, Draconic, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 23000 sp. Freshwater pearl (10 gp). Jet (90 gp). Tiger eye turquoise (10 gp). Tourmaline (90 gp). 1 Minor magic item.


Social Check DCs


Peter Westcott, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a faded coat and loose pants complete with top hat. He has a blonde handlebar mustache and slicked back blonde hair. His green eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Peter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Peter was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Nothing but the best is good enough for him; and wants to open a new tavern

Ideals: Persistence, Impeccable. Flaws: Hedonist. Bonds: Job, Guardian. Occupation: Assassin

Voice: Gruff and masculine

Attributes [hide]

Peter Westcott, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)13 (+1) 16 (+3)16 (+3)
Skills Acrobatics +3, History +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Everburning torch. 2 Thunderstones.


Social Check DCs

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