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Advanced [show]


Everard Branson, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He is generally well dressed albeit a few years behind the times. He keeps his brown hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Adventurer, Rich. Occupation: Mercenary

Voice: Breathy voice

Attributes [hide]

Everard Branson, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 12 (+1)12 (+1) 8 (-1)10 (+0)
Skills Religion +3, Survival +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Guy Hornsby, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He tends to wear a large yellow jacket. He has moderate length white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable.

Flaws: Insomniac, Greedy, Insane. Bonds: Attractive, Poor, Criminal record. Occupation: Roofer

Voice: American accent

Attributes [hide]

Guy Hornsby, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 6 (-2)13 (+1) 10 (+0)10 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Moonstone (60 gp).


Social Check DCs


Kyle Blakely, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in black turtlenecks beneath a pastel coat with green slacks. He has black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will rave to anyone who will listen. He is able to make almost anything out of random pieces of junk.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has gone from town to town working and never settling down anywhere, but has fallen for a local Scribe. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a rivalry with the Church that dominates his actions; and he would like to get married and retire

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Has a crush, Religious. Occupation: Stableman

Voice: Eastern European accent

Attributes [hide]

Kyle Blakely, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)12 (+1) 9 (-1)9 (-1)
Skills Arcana +3, Persuasion +1
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Roland Hadley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts, and he perpetually has his scythe ready. His black hair is singed and shortened. His eyes are amber.

Personality: Stoic and calm, he prefers to meditate than take action. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in a small village he learned the ways of the warrior from his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Disciplined, Optimist. Flaws: Ugly. Bonds: Rich. Occupation: Interpreter

Voice: Can't modulate volume

Attributes [hide]

Roland Hadley, Male Human Fighter 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)15 (+2) 9 (-1)14 (+2)
Skills Stealth +2
Senses Passive Perception 9
Languages Common, Sylvan, Terran
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Aldous Garfield, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His tied-back hair is blonde. His green eyes peer out from beneath his broad brown hat.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He receives visions of the future at random moments

History: He comes from a rich southern family. His father took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Nature, Criminal record. Occupation: Layabout

Voice: Italian accent

Attributes [hide]

Aldous Garfield, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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