Don Haley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He wears a robe, a symbol of strength around his neck, and a halberd on his belt. He wears a small hat to cover his moderate length blonde hair. He has violet eyes.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He would rather hide behind his crafts than deal with other people.
History: Don was born with his mother's beautiful face. In his 10th year, his parents were killed by a gnolls raid, leaving Don alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Many gnolls want him driven away.
Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Enemies, Attractive. Occupation: Sage
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Draconic, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Bernard Perry, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a green armored body suit, with a simple pastel line shooting up and back down. He is tall, broad shouldered and powerfully built. He keeps his long golden hair kept up in a rat tail. His eyes are blue and beady.
Personality: Overbrimming with self-confidence, Bernard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a ruthless business man, a trait he acquired from his mother.
History: He is a Lamia in disguise. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.
Motivation: He has passion for adventuring and risk.
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Adventurer. Occupation: Ruler
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1600 sp. Golden pearl (160 gp). Golden pearl (160 gp). White pearl (160 gp).
Norman Rutland, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a moderate pudge and is not very fit. His white hair is matted, messy, and big. He tend to wears goggles to shield his eyes.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Gifted from a young age, Norman studied abroad. Norman abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Artistic, Justice, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Server
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
Possessions: 60 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Jocelyn Fawcett, Male Human [Permalink]
Personal [hide]
Description: A 5'0" southern man, he wears long strands of opal and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his silver hair down. His eyes are brown and beady.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not trust anyone and sleeps with one eye open.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now spends his time doing works of charity.
Motivation: Money/treasure; and to get a good night's sleep
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Rich. Occupation: Barber
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 16 (+3) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Undercommon, Elven, Terran
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
Possessions: 100 gp. Amethyst (140 gp).
Miles Wallace, Male Human [Permalink]
Personal [hide]
Description: Standing 6'6", this man wears baggy blue pantaloons and a brown scarf. His blonde hair is lengthy and is close to two feet long. His eyes are likewise gray. His teeth are white and perfect.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with finding treasure.
History: Miles was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He got away from his former life and has fallen to alcoholism.
Motivation: He wants to meet his childhood hero.
Flaws: Insomniac, Addict. Bonds: Attractive, Adventurer, Family. Occupation: Architect
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 6 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!