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NPC Generator

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Advanced [show]


Solomon Brandon, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears an entirely brown suit with grey socks and a vest with buckled shoes. He has a hunchback. He wears his blonde hair down. He has gray eyes.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Solomon was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Solomon's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants revenge against orcs; and money/treasure

Flaws: Ugly, Antagonistic. Bonds: Enemies, Rich, Military. Occupation: Ploughman

Voice: Scandinavian accent

Attributes [hide]

Solomon Brandon, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 4 (-3)12 (+1) 17 (+3)15 (+2)
Skills Athletics +5, Medicine +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 9000 cp.


Social Check DCs


Alexandre Allerton, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears just a pastel suit. His tied-back hair is golden. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is lazy and tries to find solutions quickly.

History: The child of a Servant, who enjoyed hunting, Alexandre was taken on many hunting expeditions. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Impeccable. Flaws: Addict, Lazy, Insane. Bonds: Nature. Occupation: Marshal

Voice: Thin and wheezing

Attributes [hide]

Alexandre Allerton, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Acrobatics +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. 4 Thunderstones. 3 Tanglefoot bags. 3 Tanglefoot bags. 7 Acid flasks.


Social Check DCs


William Prescott, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears many layers of old clothing at all times. He sports a long chestnut beard, and similarly colored long hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gifted from a young age, William studied abroad. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by drow. William was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Wants to work out more often; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Professionalism, Gifted. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Barber

Voice: French accent

Attributes [hide]

William Prescott, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)13 (+1) 16 (+3)17 (+3)
Skills Animal Handling +5, Investigation +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Bertram Hayley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and wears a black vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born a particularly ugly child, much to the horror of his parents. While studying, he fell in love. They married and had a daughter. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Nature, In love. Occupation: Mason

Voice: Mousy voice

Attributes [hide]

Bertram Hayley, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)10 (+0) 8 (-1)13 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Magnifying glass. 1 Good lock.


Social Check DCs


Geoffrey Bentham, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears silk and lounges about seductively. His auburn hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not believe in violence as a means to an end. He is a dedicated Engraver but believes his peers are too gung-ho.

History: Born to a Locksmith, his mother struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He inherited the family business which he has now maintained for 11 years.

Motivation: To be a Locksmith again; and sabotage a competitor

Ideals: Pacifist. Bonds: Attractive, Immigrant, Job, Poor. Occupation: Engraver

Voice: Sensual and smooth

Attributes [hide]

Geoffrey Bentham, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)14 (+2) 16 (+3)12 (+1)
Skills Arcana +4, Insight +5
Senses Passive Perception 13
Languages Common, Giant, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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