Frederick Washington, Male Human [Permalink]
Personal [hide]
Description: This man sports white clothing, slightly heavier than average wear, and sports empty pouches on his belt. He has a long blonde beard with little hanging trinkets. He has several tiny sapphire earrings on each ear.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Animals are drawn to him, and he is able to talk to them.
History: Frederick was born in the east. At a young age he loved to build and create. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Being a Barkeep kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable; and seeks redemption
Ideals: Impeccable, Gifted, Persistence. Bonds: Rich, Criminal record. Occupation: Barkeep
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 8 (-1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Anselm Bradford, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Aggressive, abrasive, and angry, Anselm embodies much of what other species detest in the Humans. As long as the job gets done he does not care how it got done.
History: He is a Slaad in disguise. From his teen years he was always beautiful and desirable, so people have always doted on him. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero.
Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Body Guard
Voice: Soft and mumbly
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 70 pp. Black pearl (1000 gp). Amethyst (60 gp). Eye agate (13 gp).
Thomas Altham, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has moderate length silver hair. His brown eyes have a joyful gleam in them most of the time.
Personality: Always inclined to offer people food he seems plenty friendly. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Thomas was raised in a hard working conservative environment. He worked as a nervous Barber and found it very stressful. He now travels the world, in search of power and loot.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur, Philantrophist. Flaws: Greedy. Bonds: Job, Adventurer. Occupation: Barber
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 300 gp.
Drogo Compton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing a long, tan, dusty cloak. His chestnut hair is still thick. He wears large thick round spectacles.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a bit of a xeno-phobe, disliking non-Humans.
History: Drogo was born in the south. At a young age he loved to build and create. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A rival would like him out of the picture; and human compassion
Ideals: Persistence. Flaws: Antagonistic, Racist. Bonds: Criminal record. Occupation: Junk Dealer
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 10 (+0) | 11 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: Gold dragon comb with red garnet eye (800 gp). Gold dragon comb with red garnet eye (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp).
Trym York, Male Human [Permalink]
Personal [hide]
Description: 5'10" and lanky with angular features, he is an attractive figure. He wears very tight pants and wife beaters, though occasionally he sports a violet coat. He has shaved his head bald. He has a dull look in his violet eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Trym hails from a village terrorized by orcs. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and balancing his hectic life and new masseuse responsibilities is difficult
Ideals: Passionate. Flaws: Antagonistic. Bonds: Attractive, Enemies, Job. Occupation: Masseuse
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1500 sp. 1 Darkwood Buckler. 1 Half-Plate.
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