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NPC Generator

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Advanced [show]


Ralf Preston, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, constantly wearing a yellow suit, pastel shirt, and black tie. He wears his hair in dreadlocks. He has a tattooed face.

Personality: He is calm most of the time but flees social interaction. He receives visions of the future at random moments

History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his sister before him, after school he went straight into learning to become a Bricklayer. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Job, Criminal record. Occupation: Bricklayer

Voice: Strong lisp

Attributes [hide]

Ralf Preston, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)12 (+1) 11 (+0)13 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp. Bloodstone (80 gp). 1 Minor magic item.


Social Check DCs


Diggory Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a perfectly clean shirt and pair of pants. His golden hair is smooth and relatively long. He has a tattooed face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to loving parents in a slum to the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To protect his home; and to clean up the streets

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Poor, Job, Guardian. Occupation: Glassblower

Voice: Slurs words

Attributes [hide]

Diggory Beckwith, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)15 (+2) 12 (+1)12 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 11
Languages Common, Auran, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp.


Social Check DCs


Reynard Peyton, Male Human [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively. He is muscular with a powerful set of arms. He has wavy golden hair. He is baby faced.

Personality: He is a Bounty Hunter first and foremost. He believes firmly that knowledge should be universal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He served in the navy to pay for his family's outstanding loans. There was a wharf not far from home where he often wandered off to fish. He struck the Bounty Hunter job and began his own company from there.

Motivation: Further expansion of business; and he wants nothing more than to rejoin the army

Flaws: Impulsive. Bonds: Attractive, Job, Military, Nature. Occupation: Bounty Hunter

Voice: Shortens vowels

Attributes [hide]

Reynard Peyton, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)9 (-1) 13 (+1)7 (-2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Climber’s kit.


Social Check DCs


Hunter Weld, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a white vest and prefers tan and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is matted, messy, and big. His eyes are amber and catlike.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. Energy wise he seems alert and responsive.

History: His mother raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Professionalism, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Healer

Voice: French accent

Attributes [hide]

Hunter Weld, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Gilbert Hampton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing colorful clothing, dressed as a Blacksmith. His auburn hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Gilbert grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now travels the world, in search of power and loot.

Motivation: To get a good night's sleep; and to reunite with his old friends

Ideals: Philantrophist, Extrovert. Flaws: Insomniac. Bonds: Adventurer, Job. Occupation: Blacksmith

Voice: Loud with bravado

Attributes [hide]

Gilbert Hampton, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)7 (-2) 12 (+1)9 (-1)
Skills Investigation +0, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Masterwork Thieves’ tools.


Social Check DCs

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