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NPC Generator

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Advanced [show]


Godfrey Ogden, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man prefers to wear black clothing when he does not wear armor. His chestnut hair is cut jaggedly and amateurishly. His eyes are likewise brown.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a minor phobia of water and hates getting wet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He would like to get married and retire; and wants a kiss

Ideals: Philantrophist, Gifted, Logical. Flaws: Fearful. Bonds: Has a crush. Occupation: Blacksmith

Voice: High pitched and raspy

Attributes [hide]

Godfrey Ogden, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)16 (+3) 9 (-1)14 (+2)
Skills Arcana +5, Perception +1
Senses Passive Perception 11
Languages Common, Orc, Druidic, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Gerald Bradford, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears a custom-built plate barding that's adorned with brown lining and desert motifs. His red hair has been sun bleached extensively. He is baby faced.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. When he's not drinking or sleeping the drinks off, he's doing painting.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. During his travels, Gerald and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gerald discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gerald fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Artistic. Flaws: Emotional, Disease. Bonds: Adventurer, Rich. Occupation: Actor

Voice: Sounds elderly

Attributes [hide]

Gerald Bradford, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)11 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Coral (110 gp). Red garnet (110 gp). Bloodstone (40 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Chad Tenley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is well dressed, constantly wearing a green suit, blue shirt, and yellow tie. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is fixated on the number 81. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born a particularly ugly child, much to the horror of his parents. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has never given up on his singing dream.

Motivation: To reunite with his absent father; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Flaws: Insane, Ugly. Bonds: Criminal record, Family. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Chad Tenley, Male Human Fighter 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)15 (+2) 15 (+2)17 (+3)
Skills Acrobatics +4, Investigation +5
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Hornsby, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, typically a more casual-formal manner. His chestnut hair is cut jaggedly and amateurishly. His gray unseeing eyes seem to look past you.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is harsh and unforgiving.

History: Wymar hails from a village terrorized by giants. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by giants. Wymar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Doesn't want to be a Fletcher and was forced into it by his family.

Flaws: Disease, Antagonistic. Bonds: Attractive, Family, Enemies. Occupation: Fletcher

Voice: Slurs words

Attributes [hide]

Wymar Hornsby, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)11 (+0) 13 (+1)13 (+1)
Skills History +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. Azurite (10 gp).


Social Check DCs


Nicholas Clinton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a custom-built plate barding that's adorned with yellow lining and desert motifs, marred by beers. His auburn hair is thinning but still full. His green unseeing eyes seem to look past you.

Personality: He never swears and excessively uses polite adverbs when speaking. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in the south, but his parents moved at a very young age to the west. A freak accident while working with his Ploughman father left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Barkeep

Voice: Prounounces S like Z

Attributes [hide]

Nicholas Clinton, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)15 (+2) 16 (+3)11 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 6000 cp. 1 Minor magic item.


Social Check DCs

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