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NPC Generator

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Advanced [show]


Gerald Clayden, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a green low-cut shirt, and a deerstalker hat upon his head, and he perpetually has his kukri ready. He has done his best to style his silver hair to look like a famous performer. His violet eyes are passionate and lively.

Personality: He speaks before he thinks and is too direct. Flattery will make him almost putty in your hands.

History: He was born at the edge of vast forest. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying brother.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Impulsive, Selfish. Bonds: Nature. Occupation: Blacksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Gerald Clayden, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gerald Marlee, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has a small bristly mustache and wavy silver hair. His eyes are likewise violet.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He served in the navy to pay for his family's outstanding loans. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Ugly, PTSD. Bonds: Military, Adventurer. Occupation: Mayor

Voice: Speaks with a cold

Attributes [hide]

Gerald Marlee, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)12 (+1) 18 (+4)14 (+2)
Skills Investigation +3, Medicine +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gilbert Blythe, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His clothes are grease stained in places. His white hair is slicked back into a classic pompadour. His eyes are likewise brown.

Personality: Aggressive, abrasive, and angry, Gilbert embodies much of what other species detest in the Humans. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: When he was but 3 years old his parents immigrated from the east. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has comitted a past crime that haunts him to this day; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Immigrant, Criminal record. Occupation: Merchant

Voice: Middle-eastern accent

Attributes [hide]

Gilbert Blythe, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 15 (+2)14 (+2) 17 (+3)10 (+0)
Skills Athletics +0, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple +5

Possessions: 100 gp.


Social Check DCs


Thomas Churchill, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing the road beaten gear of a warrior. He keeps his blonde hair in a flapper bob. He wears an eyepatch.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a pair of adventurers, Thomas grew up listening to his mother's many stories. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Family, Adventurer, Slave. Occupation: Doctor

Voice: Farmer accent

Attributes [hide]

Thomas Churchill, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)12 (+1) 15 (+2)17 (+3)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp. 2 Holy water.


Social Check DCs


Manfred Elton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a fancy blue suit. Beneath his clothing is a huge mess of scar tissue. His long silver hair reaches down to his waist. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fortune-teller. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and someone believes him a fraud

Ideals: Opinionated, Artistic. Flaws: Greedy. Bonds: Attractive, Slave, Poor. Occupation: Carter

Voice: Switch between two voices

Attributes [hide]

Manfred Elton, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 7 (-2)9 (-1) 15 (+2)7 (-2)
Skills History +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 6000 cp. Amber (50 gp).


Social Check DCs

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