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Advanced [show]


Alexandre Blankley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. He wears a broad hat to cover his moderate length black hair. His blue unseeing eyes seem to look past you.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the south his family was never financially stable. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Alexandre took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Flaws: Disease, Ugly. Bonds: Religious, Poor, Nature, Criminal record. Occupation: Barkeep

Voice: Sleepy voice

Attributes [hide]

Alexandre Blankley, Male Human Fighter 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)15 (+2) 14 (+2)10 (+0)
Skills Insight +5, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 60 pp.


Social Check DCs


Gerald Braxton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a flattop hair cut. He has gleaming, smiling green eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gerald was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He has worked as a Animal Trainer like his mother before him.

Motivation: He wants to meet his childhood hero; and to protect his home

Flaws: Antagonistic. Bonds: Rich, Adventurer, Job, Guardian. Occupation: Animal Trainer

Voice: Speaks with back of mouth

Attributes [hide]

Gerald Braxton, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)9 (-1) 18 (+4)11 (+0)
Skills Insight +6, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 23000 cp.


Social Check DCs


Odo Fulton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is always cut to a buzz. His amber unseeing eyes seem to look past you.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Odo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born into a rich family. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions; and he is greedy

Flaws: Disease, Antagonistic, Hedonist. Bonds: Rich, Religious. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Odo Fulton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 7 (-2)11 (+0) 14 (+2)15 (+2)
Skills Athletics +5, Sleight of Hand +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +0

Possessions: 400 gp. A small bag of saffron. (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Gold and topaz bottle stopper cork (400 gp). 1 Half-Plate. 1 Banded mail.


Social Check DCs


Gomory Richie, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears baggy white pantaloons and a tan scarf. His auburn hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Eccentric and domineering, Gomory will drive conversation. He does not believe in violence as a means to an end. He is a dedicated Masseuse but believes his peers are too gung-ho.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he's in love

Ideals: Athletic, Extrovert, Pacifist. Flaws: Ugly. Bonds: Poor. Occupation: Masseuse

Voice: Speaks through clenched teeth

Attributes [hide]

Gomory Richie, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 10 (+0)11 (+0) 14 (+2)9 (-1)
Skills Animal Handling +4, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Raymond Blakeley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his black hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He misses his home and complains about the freezing weather, even in summer.

History: Raymond was born with his mother's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Flaws: Insane, Secretive. Bonds: Adventurer, Immigrant, Attractive. Occupation: Engraver

Voice: Breathy voice

Attributes [hide]

Raymond Blakeley, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)9 (-1) 9 (-1)9 (-1)
Skills Persuasion +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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