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Advanced [show]


Justin Blakely, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears a blue armored body suit, with a simple green line shooting up and back down. His long golden hair reaches down to his waist. His fair skin shows little sign of his aristocratic breeding.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a minor phobia of water and hates getting wet.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He feels threatened by others.

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Sailor

Voice: High pitched, excited

Attributes [hide]

Justin Blakely, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)16 (+3) 17 (+3)12 (+1)
Skills Investigation +5, Survival +5
Senses Passive Perception 13
Languages Common, Undercommon, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 700 sp.


Social Check DCs


Guy Vance, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a violet vest and prefers tan and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is thinning but still full. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Stoic and calm, he prefers to meditate than take action. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's since become an addict/alcoholic.

Motivation: He is compelled to act according to his religious beliefs; and he would like to get married and retire

Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Religious, Poor. Occupation: Stableman

Voice: High pitched and raspy

Attributes [hide]

Guy Vance, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)10 (+0) 11 (+0)16 (+3)
Skills Nature +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Deep blue spinel (1200 gp). 1 Minor magic item.


Social Check DCs


Gomory Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries with him a set of scythes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His black hair is knotted and matted. His fierce green eyes like to dwell on things.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a habit of throwing himself into exceedingly dangerous situations.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Sabotage a competitor; and to prove his worth to the world

Ideals: Fighting. Flaws: Ugly, Impulsive, Mundane. Bonds: Job. Occupation: Marshal

Voice: Slow speaker

Attributes [hide]

Gomory Windsor, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 10 (+0)16 (+3)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Lewis Blakely, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel armored body suit, with a simple blue line shooting up and back down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has achieved small success as a Bookbinder.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Bookbinder

Voice: American accent

Attributes [hide]

Lewis Blakely, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)11 (+0) 16 (+3)10 (+0)
Skills Athletics +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5

Possessions: 80 pp.


Social Check DCs


Patrick Garfield, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this western man prefers to wear flannel. His hair is long and white with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. He wears an eyepatch.

Personality: He will rave to anyone who will listen. He is able to fit into much smaller and tighter spaces than normal.

History: He was born at the edge of vast mountains. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and he wants to meet his childhood hero

Ideals: Athletic, Gifted. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Detective

Voice: Slurs words

Attributes [hide]

Patrick Garfield, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)14 (+2) 8 (-1)11 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 9
Languages Common, Druidic, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Eye agate (11 gp). Fiery yellow corundum (700 gp). Aquamarine (300 gp). 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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