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NPC Generator

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Advanced [show]


Charles Crawford, Male Human [Permalink]

Personal [hide]

Description: This southern man wears bulky white painted plate armor. His clothes are grease stained in places. He has golden hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted arcane powers by his dying sister.

Motivation: He's in love; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Disciplined, Gifted. Flaws: Addict. Bonds: Poor, Immigrant. Occupation: Beggar

Voice: Loud with bravado

Attributes [hide]

Charles Crawford, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)16 (+3) 9 (-1)9 (-1)
Skills Deception +1, Stealth +4
Senses Passive Perception 9
Languages Common, Draconic, Auran, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Henry Alton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a very tight haircut. His eyes are a pleasant violet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He uses divination through singing.

History: Henry was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Barber, but doesn't like to broadcast it.

Motivation: Money/treasure; and expand his business

Ideals: Athletic, Joker, Gifted. Bonds: Rich, Job. Occupation: Sage

Voice: Middle-eastern accent

Attributes [hide]

Henry Alton, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)13 (+1) 14 (+2)7 (-2)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Randal Tatum, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears professional attire. He has styled his chestnut hair well, parting it to the left. His gray eyes peer out from beneath his deerstalker yellow hat.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He receives visions of the future at random moments

History: Gifted from a young age, Randal studied abroad. When Randal reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Bonds: Attractive, Military, Family. Occupation: Mercenary

Voice: Scottish accent

Attributes [hide]

Randal Tatum, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 8 (-1)14 (+2) 17 (+3)16 (+3)
Skills Nature +4, Survival +5
Senses Passive Perception 13
Languages Common, Ignan, Celestial
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 1900 sp. Amber (90 gp). Banded agate (9 gp).


Social Check DCs


Anthony Hastings, Male Human [Permalink]

Personal [hide]

Description: This man wears a tight fitting brown shirt and pants. He is muscular with a powerful set of arms. His tied-back hair is golden. His eyes, though not visible through his cowl, are blue.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also is a firm believer in the manly ideal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Anthony and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and revenge

Flaws: Antagonistic, Impulsive, Disease. Bonds: Nature, Enemies. Occupation: Shepherd

Voice: Spits and sputters

Attributes [hide]

Anthony Hastings, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)14 (+2) 17 (+3)10 (+0)
Skills History +4, Investigation +4
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 34000 sp. Malachite (4 gp). Freshwater pearl (4 gp). Tiger eye turquoise (4 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gerard Mori, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing colorful clothing, dressed as a Dilettante. His silver hair is drawn into a tight pony tail with a dagger scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. As long as the job gets done he does not care how it got done.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Architect, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their son. He worked as a Dilettante, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Guardian, Family. Occupation: Dilettante

Voice: Spits and sputters

Attributes [hide]

Gerard Mori, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 5 (-3)11 (+0) 15 (+2)13 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 900 sp.


Social Check DCs

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