Theodoric Roscoe, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes lackadaisically let the world flow into them.
Personality: Prone to second guessing himself, he comes off as nervous. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: The child of eastern immigrants he idolized his father. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Flaws: Shy, Antagonistic. Bonds: Rich, Immigrant, Slave. Occupation: Ploughman
Voice: Uses sign language
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: Just what you see.
Hugh Oakes, Male Human [Permalink]
Personal [hide]
Description: A 5'10" southern man, he wears a red vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his red boots flare out at the collars. He has wavy red hair. His eyes are a pleasant gray.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a logical person and will generally grow upset if things defy logic and science.
History: The child of southern immigrants he idolized his mother. Through the years after Hugh was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Hugh's mother didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Tanner.
Motivation: Wants to open a new tavern; and many orcs want him driven away
Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Job, Enemies. Occupation: Tanner
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 10 (+0) | 12 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +4
Possessions: 600 gp. 1 Minor magic item.
Solomon Ryley, Male Human [Permalink]
Personal [hide]
Description: An older man who is wearing a long, pastel, dusty cloak, he is not a threatening figure. His white hair has been sun bleached extensively. His green eyes lackadaisically let the world flow into them.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Solomon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Scribe job and began his own company from there.
Motivation: Further expansion of business; and a need for knowledge about a nearby landmark
Flaws: Cynical. Bonds: Family, Poor, Job, Adventurer. Occupation: Scribe
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +3
Possessions: 21000 sp. Golden yellow topaz (500 gp). Coral (60 gp). Golden yellow topaz (500 gp). 1 Minor magic item.
Adelard Clayden, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is generally well dressed albeit a few years behind the times. He has black hair. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He pushes his goals aggressively. He is also a coward if confronted.
History: A powerful necromancer made him what he is. Cursed with a spirit at a very young age, Adelard has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Flaws: Fearful, Disease. Bonds: Attractive, Mentor. Occupation: Hunter
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
Gomory Blythe, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his silver hair in a flapper bob. His blue eyes lackadaisically let the world flow into them.
Personality: Gomory wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He comes from a rich eastern family. He helped his father out around the business and became quite the natural. By chance he met his brother recently and the two have been together since.
Motivation: Regain custody of his son; and he feels threatened by others
Ideals: Disciplined. Flaws: Fearful. Bonds: Rich, Job, Family. Occupation: Spy
Voice: Speaks with a cold
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2 Tanglefoot bags. 2 Smokesticks.
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Their contribution stands as a beacon of hope for all adventurers!