Roger Marlee, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears silk and lounges about seductively. He keeps his brown hair in a flapper bob. He has a tattooed face.
Personality: He is calm most of the time but flees social interaction. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To find somewhere to settle down; and he is content
Ideals: Fighting, Entrepeneur. Flaws: Shy, Mundane. Bonds: Attractive. Occupation: Navigator
Voice: American accent
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 13 (+1) | 15 (+2) | 6 (-2) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Aquan, Draconic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1200 sp. Jet (130 gp).
Anthony Hampton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in earthy colors with a green and brown handkerchief worn on his right side. His auburn hair is unkempt and raggedy. His face is covered beneath a completely black helmet.
Personality: He never swears and excessively uses polite adverbs when speaking. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: A powerful brothel owner made him what he is. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Human compassion.
Ideals: Optimist. Flaws: Ugly, Secretive. Bonds: Poor, Mentor. Occupation: Priest
Voice: Raspy
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 11 (+0) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Cory Soames, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. His hair is brown, silky, and of moderate length. His fierce hazel eyes like to dwell on things.
Personality: Overbrimming with self-confidence, Cory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a font of random trivia from the lore and stories he has discovered
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his father's forge. He's also a talented Assassin, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Impeccable, Logical, Gifted. Bonds: Attractive, Job. Occupation: Bowyer
Voice: Pirate accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 200 gp. Jet (50 gp). Amethyst (50 gp). Pink pearl (50 gp).
Shane Mitchell, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Beneath his clothing is a huge mess of scar tissue. His tied-back hair is silver. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He snorts whenever he laughs or is feeling confident. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up work as a Shoemaker and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He uses money and sex appeal to get what he needs; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: PTSD, Greedy. Bonds: Rich, Slave, Attractive, Job. Occupation: Shoemaker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 9 (-1) | 8 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Jocelyn Landon, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. With a patchy black beard and wild black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with a lost civilization.
History: He got into the Barber business at a young age. He worked as a nervous Barber and found it very stressful. He has since lost track of the people in his past.
Motivation: To clean up the streets; and he has passion for adventuring and risk
Bonds: Job, Adventurer, Family, Guardian. Occupation: Barber
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp.
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