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NPC Generator

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Advanced [show]


John Redfield, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple tan robe with white stripes complete with hood. He has a very tight haircut. His eyes are gray.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the south

Ideals: Athletic, Optimist, Entrepeneur. Bonds: Attractive, Military. Occupation: Assassin

Voice: Hard of hearing, loud

Attributes [hide]

John Redfield, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)12 (+1) 9 (-1)10 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Theodoric Cornish, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing a long, green cloak. He has done his best to style his auburn hair to look like a famous performer. His eyes are blue.

Personality: A skeptical and narcissistic man, Theodoric's first love is himself. His second love is also himself. He is lazy and tries to find solutions quickly.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now mingles about in high society.

Motivation: Wants his loneliness to end; and he's in love

Ideals: Impeccable. Flaws: Ugly, Lazy. Bonds: Rich, Job, Has a crush. Occupation: Fortune-teller

Voice: growls and snarls, animalistic

Attributes [hide]

Theodoric Cornish, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)11 (+0) 11 (+0)14 (+2)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 400 gp. Black star sapphire (700 gp). Bloodstone (40 gp). Black pearl (600 gp). 1 Minor magic item.


Social Check DCs


Shane Cotton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears loose pants and a collared shirt complete with sweater beneath his coat. He is an epitome of beauty. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Ideals: Optimist, Artistic. Bonds: Attractive, In love, Criminal record. Occupation: Stableman

Voice: Australian accent

Attributes [hide]

Shane Cotton, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)13 (+1) 12 (+1)10 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Chrysoberyl (80 gp). Zircon (60 gp). Chalcedony (60 gp). 1 Everburning torch. 4 Alchemist’s fire. 2 Antitoxin.


Social Check DCs


Gerald Blyth, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a fancy red suit. His moppish black hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is used to getting what he wants. In part because he is a meticulous planner.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Engraver job and began his own company from there.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Artistic, Professionalism. Bonds: Attractive, Military, Job, Rich. Occupation: Engraver

Voice: Strong lisp

Attributes [hide]

Gerald Blyth, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 16 (+3)10 (+0)
Skills Animal Handling +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Jasper (70 gp). Amethyst (110 gp). Star rose quartz (70 gp).


Social Check DCs


Guy Davenport, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He likes to wear brown tank tops with pastel pants. Beneath his clothing is a huge mess of scar tissue. His black hair is lengthy. He has violet eyes and a brown hat with a pastel feather.

Personality: A deeply religious man he believes everything happens for a reason. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Impulsive. Bonds: Slave, Religious, Poor. Occupation: Tanner

Voice: Mousy voice

Attributes [hide]

Guy Davenport, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 7 (-2)9 (-1) 14 (+2)12 (+1)
Skills Nature +1, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2000 cp. 1 Banded mail.


Social Check DCs

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