Gerald Fulton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born a particularly ugly child, much to the horror of his parents. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Crown-heir
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 10 (+0) | 14 (+2) | 12 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
Possessions: 26000 sp. 1 Minor magic item.
Thomas Southey, Male Human [Permalink]
Personal [hide]
Description: This man wears a grey tunic with violet highlights, and long white pants that bunch up around his shoes. He is muscular with a powerful set of arms. His brown hair is kept up in a ponytail inside a feathered hat. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is calm most of the time but flees social interaction. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Painter arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants his loneliness to end; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Rich, Has a crush. Occupation: Painter
Voice: Old Prospector
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Goblin, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
Ralf Paxton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a green poncho over his likewise colored trousers and shirt. His red hair is styled in orderly dreadlocks. He is baby faced.
Personality: He is irascible and easily irritated. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Ralf hails from a village terrorized by giants. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Ralf began to lead the lost caravan. After a long history of fighting, Ralf and his spouse have recently divorced.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and someone believes him a fraud
Ideals: Entrepeneur. Flaws: Antagonistic, Greedy. Bonds: In love, Enemies. Occupation: Bellfounder
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
Don Hampton, Male Human [Permalink]
Personal [hide]
Description: A 6'5" southern man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his hair in dreadlocks. His violet eyes have a joyful gleam in them most of the time.
Personality: He can speak with the recently deceased. He is able to fit into much smaller and tighter spaces than normal.
History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Gifted, Justice. Bonds: Poor, Immigrant, Adventurer. Occupation: Gardener
Voice: Pronounces O like U
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Infernal, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. Brass mug with jade inlays (400 gp). Solid gold idol (700 gp). 1 Half-Plate. 1 Half-Plate.
Lance Denholm, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. With bright blonde hair and a scraggly beard. He wears an eyepatch.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is able to fit into much smaller and tighter spaces than normal.
History: Born to a pair of adventurers, Lance grew up listening to his mother's many stories. Lance abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has achieved small success as a Stylist.
Motivation: He's looking for his big break; and he would like to get married and retire
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job, Has a crush. Occupation: Stylist
Voice: Squeaky
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3000 cp. Deep blue spinel (900 gp). Lapis lazuli (13 gp). Rose (70 gp).
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