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Advanced [show]


Adelard Peyton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: He is irascible and easily irritated. He is obsessed with finding treasure.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious. Occupation: Sellsword

Voice: Slurs words

Attributes [hide]

Adelard Peyton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 9 (-1)12 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Gilbert Redfield, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is styled in orderly dreadlocks. He has amber eyes and a black hat with a tan feather.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Gilbert grew up listening to his father's many stories. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Shy, Impulsive, Fearful. Bonds: Adventurer. Occupation: Crown-heir

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gilbert Redfield, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)17 (+3) 15 (+2)14 (+2)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Sylvan, Infernal, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 800 sp. Amethyst (50 gp). Coral (50 gp). 1 Half-Plate. 1 Breastplate.


Social Check DCs


Geoffrey Van Es, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Through the years after Geoffrey was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Geoffrey's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He loathes his own lifestyle; and he has a rivalry with the church that dominates his actions

Ideals: Athletic. Flaws: Depressed, Antagonistic. Bonds: Mentor, Religious. Occupation: Gardener

Voice: Russian accent

Attributes [hide]

Geoffrey Van Es, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)12 (+1) 11 (+0)18 (+4)
Skills Persuasion +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Aldous Darby, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a colorful flower in his brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a font of random trivia from the lore and stories he has discovered

History: Aldous was born the youngest of three triplets. He dropped out of school before completing his studies. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Attractive, Family. Occupation: Animal Trainer

Voice: Spits words with contempt

Attributes [hide]

Aldous Darby, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)11 (+0) 17 (+3)16 (+3)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Odo Allerton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a grey cloak and cross-gartered blue stockings. He wears his silver hair down. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: This man loves poetry and to teach people poetry more than just about anything. He pushes his goals aggressively. He is also a coward if confronted.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he feels threatened by others

Ideals: Artistic. Flaws: Addict, Fearful. Bonds: Rich, Religious. Occupation: Stableman

Voice: Indian accent

Attributes [hide]

Odo Allerton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)17 (+3) 14 (+2)11 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 200 gp. 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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