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NPC Generator

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Advanced [show]


Kody Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His skin is fair and his fingers are delicate and long. His white hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Disciplined, Gifted. Bonds: Attractive, Job, Nature. Occupation: Mercenary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kody Marlowe, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)12 (+1) 18 (+4)8 (-1)
Skills Acrobatics +3, Athletics +1
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Adelard Cooper, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has styled his auburn hair well, parting it to the right. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is lazy and tries to find solutions quickly.

History: He was born in the north. Adelard was born on a far northern plains where he grew up under the tutelage of his father, an expert Locksmith. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A deep hatred of orcs; and obtaining odd cultural human artifacts is his passion

Flaws: Lazy. Bonds: Attractive, Enemies, Immigrant, Adventurer. Occupation: Locksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Adelard Cooper, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)14 (+2) 8 (-1)16 (+3)
Skills Deception +5, Survival +1
Senses Passive Perception 9
Languages Common, Druidic, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 3 Thunderstones.


Social Check DCs


Kyle Palomarez, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor. He has a moderate pudge and is not very fit. He keeps his white hair in a flapper bob. His thin eyebrows rest above his beady amber eyes.

Personality: Kyle wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Animal Trainer father left him crippled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark; and he is compelled to act according to his religious beliefs

Ideals: Disciplined, Fighting. Flaws: Ugly, Disease. Bonds: Religious, Adventurer. Occupation: Barrister

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kyle Palomarez, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)9 (-1) 10 (+0)10 (+0)
Skills Arcana +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Breastplate.


Social Check DCs


Dean Bentham, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has the majority of his body covered in plate. With a patchy black beard and wild black hair. He wears round tiny glasses practically rammed into his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born blind and as such lacked many opportunities for work. Through the years after Dean was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Dean's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Flaws: Antagonistic, Insane, Disease. Bonds: Rich. Occupation: Laborer

Voice: Sighs a lot, exhausted

Attributes [hide]

Dean Bentham, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)12 (+1) 14 (+2)13 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Chrysoberyl (110 gp). Aquamarine (900 gp). Blue quartz (7 gp).


Social Check DCs


Wymar Woods, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. He is bristling with hidden weapons, mostly bastard swords and scythes. His auburn hair is braided into rings. He has gray eyes and a black hat with a blue feather.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his father out around the business and became quite the natural. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He has a crush on the local Crown-heir; and wants to open a new tavern

Flaws: Insomniac. Bonds: Criminal record, Family, Slave, Job, Has a crush. Occupation: Animal Trainer

Voice: Indian accent

Attributes [hide]

Wymar Woods, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 6000 cp. Tourmaline (130 gp). Silver pearl (130 gp).


Social Check DCs

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