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NPC Generator

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Advanced [show]


Alex Hallewell, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He prefers to wear flannel. His whole body is exceptionally muscular. His hair is silver, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Alex is depressed about a lot of things. He tends to be a nihilist. He is obsessed with his god.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and he loathes his own lifestyle

Flaws: Depressed. Bonds: Immigrant, Attractive, Religious, Nature. Occupation: Sellsword

Voice: Scandinavian accent

Attributes [hide]

Alex Hallewell, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)13 (+1) 11 (+0)14 (+2)
Skills Arcana +3, Stealth +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Roland Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a faded coat and loose pants complete with small hat. His red hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Stoic and calm, he prefers to meditate than take action. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Roland was born with his father's beautiful face. As a young adult he joined a group advocating for an improvement in Human conditions. He has been saving his money to try and buy his sister's freedom.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Disciplined. Flaws: Racist. Bonds: Attractive, Family, Adventurer. Occupation: Bricklayer

Voice: Speaks with lips pursed

Attributes [hide]

Roland Lincoln, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)8 (-1) 9 (-1)15 (+2) 11 (+0)13 (+1)
Skills Athletics -1, Insight +2
Senses Passive Perception 10
Languages Common, Ignan, Celestial
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. Blue quartz (9 gp). Tourmaline (160 gp). Tourmaline (160 gp).


Social Check DCs


Lance Merton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. He wears a wide-brimmed hat to cover his moderate length red hair. He has a tattooed face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He takes great joy in being the best Glassblower in town.

History: Born to a Fisher, his father struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Glassblower for hire.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Ugly, Shy. Bonds: Job, Poor, Military. Occupation: Glassblower

Voice: Speaks in third person

Attributes [hide]

Lance Merton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)11 (+0) 12 (+1)17 (+3)
Skills Athletics +2, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5

Possessions: 15000 cp.


Social Check DCs


Godfrey Branson, Male Human [Permalink]

Personal [hide]

Description: This western man wears loose pants and a collared shirt complete with sweater beneath his coat. His clothes are grease stained in places. His black hair is drawn into a tight pony tail with a skull scrunchie. His amber eyes are passionate and lively.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the west to a Apothecary, Godfrey learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He has achieved small success as a Apothecary.

Motivation: To clean up the streets.

Flaws: Hedonist. Bonds: Poor, Immigrant, Guardian, Job. Occupation: Apothecary

Voice: Squeaky

Attributes [hide]

Godfrey Branson, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)16 (+3) 12 (+1)12 (+1)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Infernal, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. 1 Masterwork Light steel shield. 1 Darkwood Shield.


Social Check DCs


Norman Hayes, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has styled his chestnut hair well, parting it to the left. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Norman hails from a village terrorized by dire rats. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. He has been saving his money to try and buy his sister's freedom.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Logical. Bonds: Enemies, Slave, Family, Criminal record. Occupation: Weaver

Voice: Posh accent

Attributes [hide]

Norman Hayes, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)15 (+2) 13 (+1)13 (+1)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Undercommon, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp.


Social Check DCs

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