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Advanced [show]


Simon Elton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears rags and sports a simple walking cane. His right leg appears badly burned and disfigured. He sports a long blonde beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a Engraver, his mother struggled to pay the bills. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Simon took refuge in the large cave and found the beat up dagger and armor he uses now. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and to find somewhere to settle down

Ideals: Logical. Flaws: Cynical. Bonds: Poor, Attractive, Nature. Occupation: Barkeep

Voice: Pronounces O like U

Attributes [hide]

Simon Elton, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)15 (+2) 13 (+1)13 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 11
Languages Common, Celestial, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: Bloodstone (50 gp). 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Tim Oakley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his lance. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has always had a great fascination with Human culture. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Gifted from a young age, Tim studied abroad. He moved out west to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Criminal record. Occupation: Fisher

Voice: Smoker's lung

Attributes [hide]

Tim Oakley, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 13 (+1)15 (+2) 16 (+3)14 (+2)
Skills Investigation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Abyssal, Infernal
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Nicholas Beitz, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears dull tan sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case, and a wedding ring on his left hand. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has several tiny sapphire earrings on each ear.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in a small village he learned the ways of the warrior from his mother. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Philantrophist, Fighting. Flaws: Shy. Bonds: In love, Rich. Occupation: Junk Dealer

Voice: Laughs frequently while speaking

Attributes [hide]

Nicholas Beitz, Male Human Fighter 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)13 (+1) 9 (-1)14 (+2)
Skills Arcana +4, Survival +2
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 300 gp. Jasper (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Hackney, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. His tied-back hair is blonde. His eyes are likewise blue.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was always a brilliant, if unscrupulous mind. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC.

Ideals: Disciplined, Logical. Flaws: Antagonistic, Insane. Bonds: Attractive. Occupation: Guard

Voice: Indian accent

Attributes [hide]

Simon Hackney, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)13 (+1) 10 (+0)14 (+2)
Skills History +3, Performance +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2700 sp.


Social Check DCs


Rolf Wallace, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a black collared shirt and tan pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt, and a wedding ring on his left hand. His long chestnut hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to make people angry or surprised. He is harsh and unforgiving.

History: Born to a pair of adventurers, Rolf grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Flaws: Antagonistic. Bonds: In love, Attractive, Adventurer, Slave. Occupation: Assassin

Voice: Speaks with back of mouth

Attributes [hide]

Rolf Wallace, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 7 (-2)13 (+1)
Skills Intimidation +3, Perception +0
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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