Dean Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He wears a brown vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a slight overbite and is overall scrawny. His red hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born the only child of a wealthy merchant. He helped his father out around the business and became quite the natural. He has dedicated himself to building a better village for his children.
Motivation: Further expansion of business.
Ideals: Entrepeneur. Flaws: Ugly, Terse. Bonds: Adventurer, Job. Occupation: Carpenter
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp).
Patrick Van Es, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is long and golden with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. His eyes are likewise green.
Personality: This man loves music and to teach people music more than just about anything. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born blind and as such lacked many opportunities for work. He moved from fad to fad and when he turned 15 he discovered music. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He feels threatened by others.
Ideals: Artistic, Entrepeneur. Flaws: Ugly, Disease. Occupation: Mercenary
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Godfrey Jacobs, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He is portly but not overly obese. His hair is long and red with streaks of black, and is pulled back with small red clips. His beard is black, braided, and well cared for. His fierce amber eyes like to dwell on things.
Personality: Cocky and sure of himself, he believes he is the best Body Guard born in the past three hundred years. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born to a pair of adventurers, Godfrey grew up listening to his father's many stories. Like his father and his sister before him, after school he went straight into learning to become a Body Guard. He has achieved small success as a Body Guard.
Motivation: To be a Slave Trader again; and sabotage a competitor
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Job, Adventurer. Occupation: Body Guard
Voice: Hissing voice
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 16 (+3) | 10 (+0) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
Possessions: 1600 sp. Solid gold idol (700 gp). Brass mug with jade inlays (500 gp).
Peter Acton, Male Human [Permalink]
Personal [hide]
Description: This man wears a green tunic with red highlights, and long grey pants that bunch up around his shoes. He has a penchant for wearing a ring with an oversized topaz on his left hand. His golden hair is smooth and relatively long. He has a dull look in his blue eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has achieved small success as a Fletcher.
Motivation: He is a bit of a kleptomaniac; and several ex partners dislike his way of doing things and want revenge
Flaws: Disease. Bonds: Rich, Criminal record, Adventurer, Job, Enemies. Occupation: Fletcher
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. Sard (80 gp).
Ralf Moreno, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears professional attire. He has shaved his head bald. He has blue eyes and a red hat with a tan feather.
Personality: He snorts whenever he laughs or is feeling confident. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He now mingles about in high society.
Motivation: He is greedy; and to prove his worth to the world
Flaws: Impulsive. Bonds: Attractive, Religious, Nature, Rich. Occupation: Ploughman
Voice: Pirate accent
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 20000 cp. 3 Thunderstones. 2 Antitoxin.
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