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NPC Generator

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Advanced [show]


Hugh Presley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a green costume with the symbols of his god on his torso. His brown hair is long and unkept. His eyes are likewise gray.

Personality: He has a massive crush on the younger sibling of the Barkeep who has hired him part-time. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He moves from town to town, unable to find a place to settle.

Motivation: He's in love.

Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, Immigrant, Job. Occupation: Barkeep

Voice: Squeaky

Attributes [hide]

Hugh Presley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)9 (-1) 11 (+0)9 (-1)
Skills Investigation +1, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Drogo Blakely, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a brown feathered hat and brown clothes. His long brown hair is drawn into a two foot long braid. His eyes are gray and he is always smoking a pipe.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born at the edge of vast plains. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Due to his spouse's obsession with being a Beggar they were divorced and he won custody of their daughter. He worked as a Baker, and he later adopted a second daughter.

Motivation: To reunite with his absent father; and meet up once more with his childhood friend

Ideals: Athletic. Bonds: Nature, Military, Family, Adventurer. Occupation: Baker

Voice: Scottish accent

Attributes [hide]

Drogo Blakely, Male Human Fighter 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 6 (-2)10 (+0) 14 (+2)14 (+2)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3

Possessions: 600 gp. Peridot (60 gp). Chalcedony (60 gp). Tiger eye turquoise (9 gp).


Social Check DCs


Arnold Dryden, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in collared shirts and wears a proper scarf over his head. His hair is white and very short. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is extraordinarily eccentric. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the west, but his parents moved at a very young age to the south. Arnold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the west, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Immigrant, Nature. Occupation: Mayor

Voice: Relaxed voice

Attributes [hide]

Arnold Dryden, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 16 (+3)10 (+0)
Skills Intimidation +2, Perception +5
Senses Passive Perception 15
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Hugh Carlyle, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a red tunic with green highlights, and long brown pants that bunch up around his shoes. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. This violet eyed southerner is not easily forgotten.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Hugh lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg; and to protect his home

Bonds: Nature, Immigrant, Family, Job, Guardian. Occupation: Adventurer

Voice: Dark and ominous

Attributes [hide]

Hugh Carlyle, Male Human Fighter 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 15 (+2)14 (+2) 11 (+0)15 (+2)
Skills Intimidation +5, Stealth +2
Senses Passive Perception 10
Languages Common, Terran, Halfling
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4

Possessions: 800 gp. Solid gold idol (800 gp). 1 Masterwork studded leather. 1 Banded mail.


Social Check DCs


Arnold Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a moderate pudge and is not very fit. His chestnut hair is singed and shortened. He has green eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is wracked by social anxiety.

Ideals: Disciplined, Artistic. Flaws: Ugly, Fearful. Bonds: Adventurer. Occupation: Fisher

Voice: Scratchy, weak

Attributes [hide]

Arnold Halsey, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)12 (+1) 10 (+0)14 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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