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NPC Generator

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Advanced [show]


Clerebold Darby, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man has a large brown mantle and cape that has been intricately interwoven into his yellow robe, and a wedding ring on his left hand. His auburn hair is thinning but still full. He wears an eyepatch.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a small toy that he constantly fidgets with.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.

Motivation: His religion dominates his actions.

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: In love, Religious. Occupation: Fletcher

Voice: Sounds elderly

Attributes [hide]

Clerebold Darby, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)19 (+4) 10 (+0)12 (+1)
Skills Intimidation +3, Investigation +6
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll, Ignan, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Gerard Whitby, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear ponchos typically of a light blue in addition to tight pants. His brown hair is unkempt and raggedy. His hazel eyes have a joyful gleam in them most of the time.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He receives visions of the future at random moments

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted psionic powers by his dying brother.

Motivation: Retire the richest man in the east; and wants to work out more often

Ideals: Athletic, Gifted, Entrepeneur. Flaws: Ugly, Emotional. Bonds: Poor. Occupation: Mortician

Voice: Spanish accent

Attributes [hide]

Gerard Whitby, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +1, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Diggory Winchester, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears tight fitting clothing which further accentuates his frame. His hair is brown and very short. His amber eyes are passionate and lively.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 10 years.

Motivation: He'd like to take his coworkers down a peg; and he would like to get married and retire

Ideals: Joker. Flaws: Selfish. Bonds: Attractive, Poor, Job, Has a crush. Occupation: Apothecary

Voice: Eastern European accent

Attributes [hide]

Diggory Winchester, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 18 (+4)11 (+0)
Skills Acrobatics +2, History +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Thomas Westcott, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses in collared shirts and wears a proper scarf over his head. He has a white handlebar mustache and slicked back white hair. His thin eyebrows rest above his beady hazel eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He receives visions of the future at random moments

History: Sold as a small child to a slaver, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was turned out during the war. He and his family wandered south to less war torn lands. In the meantime he has taken over work as a Armorer and occasionally as a mercenary.

Motivation: To settle down with his crush.

Ideals: Gifted. Flaws: Ugly, Shy, PTSD. Bonds: Mentor. Occupation: Armorer

Voice: Can't modulate volume

Attributes [hide]

Thomas Westcott, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)11 (+0) 9 (-1)5 (-3)
Skills History +2, Intimidation -1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gerard Milton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has done his best to style his chestnut hair to look like a famous performer. His eyes are likewise blue. His teeth are white and perfect.

Personality: Gerard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Gerard grew up listening to his father's many stories. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Extrovert, Artistic. Bonds: Attractive, Family, Adventurer. Occupation: Ploughman

Voice: Switch between two voices

Attributes [hide]

Gerard Milton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)13 (+1) 8 (-1)11 (+0)
Skills Animal Handling +1, Religion +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 8000 cp. 1 Masterwork studded leather. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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