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NPC Generator

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Advanced [show]


Kyle Norton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is always cut to a buzz. His eyes are blue and beady.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Energy wise he seems alert and responsive.

History: He was born to loving parents in a slum to the south. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants his loneliness to end; and he'd like to take his coworkers down a peg

Ideals: Athletic, Professionalism. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Butcher

Voice: Slow speaker

Attributes [hide]

Kyle Norton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)15 (+2) 13 (+1)16 (+3)
Skills Acrobatics +1, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Kody Marley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears yellow cloth garments or leather armor. His blonde hair is still thick. He is baby faced.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He always tries to repair and not replace. It was this mentality that drove him into the Crown-heir business.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Spy, but he got bored and became a Crown-heir. He now owns his own business.

Motivation: He is greedy.

Ideals: Persistence. Bonds: Job, Rich. Occupation: Crown-heir

Voice: Whispers

Attributes [hide]

Kody Marley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 16 (+3)16 (+3)
Skills Nature +3, Persuasion +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Carnelian (70 gp). Deep blue spinel (300 gp).


Social Check DCs


Lance Alby, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his chestnut hair to look like a famous performer. His green eyes have a joyful gleam in them most of the time.

Personality: He is calm most of the time but flees social interaction. He always tries to repair and not replace. It was this mentality that drove him into the Brewer business.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Lance has worked very hard to control his curse. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Persistence. Flaws: Shy, Disease. Bonds: Attractive, Job. Occupation: Brewer

Voice: Pronounces O like U

Attributes [hide]

Lance Alby, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)16 (+3) 11 (+0)10 (+0)
Skills Investigation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Gnoll, Auran, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Sapphire pendant on gold chain (500 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Solid gold idol (400 gp). 1 Darkwood Shield.


Social Check DCs


Gerard Oakes, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a violet suit, black shirt, and brown tie. He is bristling with hidden weapons, mostly greataxes and lances. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He wears a mask on his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not believe in violence as a means to an end. He is a dedicated Layabout but believes his peers are too gung-ho.

History: Gerard lived on a farm with his father, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his brother to traveling adventurers; and he is content

Ideals: Pacifist. Flaws: Mundane, PTSD. Bonds: Criminal record, Family. Occupation: Layabout

Voice: Smooth and feminine

Attributes [hide]

Gerard Oakes, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 11 (+0)13 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp. 3 Tanglefoot bags.


Social Check DCs


Hugh Livingstone, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, constantly wearing a red suit, green shirt, and brown tie. His white hair is lengthy and is close to two feet long. He has gleaming, smiling amber eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is harsh and unforgiving.

History: Born to a pair of adventurers, Hugh grew up listening to his mother's many stories. Like his mother and his brother before him, after school he went straight into learning to become a Armorer. He has drifted from career to career and currently works as a Armorer.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Job, Rich. Occupation: Armorer

Voice: Sore throat, cough

Attributes [hide]

Hugh Livingstone, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)9 (-1) 15 (+2)14 (+2)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1 Banded mail.


Social Check DCs

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