William Kendall, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his white hair down. His ears are large.
Personality: A skeptical and narcissistic man, William's first love is himself. His second love is also himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: William was born the youngest of three triplets. He dropped out of school before completing his studies. He has been saving his money to try and buy his sister's freedom.
Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers
Ideals: Impeccable, Logical. Flaws: Ugly, Secretive. Bonds: Family. Occupation: Brewer
Voice: Slurs words
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5
Possessions: 42000 sp.
Rolf Pinkerton, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze. His moppish white hair is in a traditional bowl cut. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Rolf hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He never wears the same outfit twice, unless he absolutely has to.
History: He was born into a rich family. He moved out west to avoid the crime he committed. He inherited the family business which he has now maintained for 14 years.
Motivation: He seems to be bored by most things; and he is unsatisfied with his job
Ideals: Artistic. Flaws: Mundane. Bonds: Rich, Criminal record, Job. Occupation: Herbalist
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 4 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 5 (-3) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 17000 cp.
Drogo Clare, Male Human [Permalink]
Personal [hide]
Description: This malnourished man dresses in white turtlenecks beneath a black coat with green slacks. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: This man loves dancing and to teach people dancing more than just about anything. Further he is a bit of a stoner and is frequently out of it.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his dancing dream.
Motivation: A strong sense of loyalty to Human people; and he's repulsed by the pc
Ideals: Artistic. Flaws: Addict, Antagonistic. Bonds: Poor, Attractive. Occupation: Merchant
Voice: Whispers
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 600 gp. Citrine (80 gp).
Robert Remington, Male Human [Permalink]
Personal [hide]
Description: A 5'7" eastern man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has auburn hair. He is baby faced.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He pushes his goals aggressively. He is also a coward if confronted.
History: Robert was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tailor work with an outfit from a few towns over. Tailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he is unsatisfied with his job
Ideals: Optimist. Flaws: Fearful. Bonds: Adventurer, Job, Rich. Occupation: Tailor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
Wymar Wade, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male is dressed in an above average manner. He is tall, broad shouldered and powerfully built. His brown hair is thinning but still full. His eyes are amber and catlike.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Gifted from a young age, Wymar studied abroad. Wymar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Wymar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Criminal record, Debt. Occupation: Masseuse
Voice: Spits and sputters
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 9 (-1) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1300 sp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.
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