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NPC Generator

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Advanced [show]


Don Huxley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has red hair. His eyes are hazel and he is always smoking a pipe.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Don hails from a village terrorized by dire rats. Like his mother and his sister before him, after school he went straight into learning to become a Painter. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Meet up once more with his childhood friend; and many dire rats want him driven away

Ideals: Gifted. Bonds: Job, Enemies, Family, Adventurer. Occupation: Painter

Voice: Eastern European accent

Attributes [hide]

Don Huxley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp. Star rose quartz (50 gp). Red spinel (160 gp). Aquamarine (300 gp).


Social Check DCs


Simon Thackeray, Male Human [Permalink]

Personal [hide]

Description: A 5'6" eastern man, he wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. He has a small bristly mustache and wavy brown hair. His eyes, though not visible through his cowl, are hazel.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to a criminal king-pin and mafia family While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to trick people and travel the world for free.

Motivation: To prove his worth to the world; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Shy, Racist, Insane, Impulsive. Bonds: Criminal record. Occupation: Assassin

Voice: Hard of hearing, loud

Attributes [hide]

Simon Thackeray, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)13 (+1) 14 (+2)11 (+0)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. 1 Bullseye lantern. 1 Silver holy symbol.


Social Check DCs


Arnold Brownrigg, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in an above average manner. His silver hair is still thick. He wears large thick round spectacles.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He comes from a rich southern family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Guardian, Rich. Occupation: Healer

Voice: Scratchy, weak

Attributes [hide]

Arnold Brownrigg, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)17 (+3) 14 (+2)12 (+1)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Gnome, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Rhodochrosite (14 gp).


Social Check DCs


Dustin Abram, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a faded coat and loose pants complete with broad hat. He has white hair. His eyes are likewise amber.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: From birth he was tutored by a cruel and relentless mentor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Impeccable, Extrovert. Bonds: Attractive, Mentor, Criminal record. Occupation: Jeweler

Voice: Slow speaker

Attributes [hide]

Dustin Abram, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)9 (-1) 17 (+3)18 (+4)
Skills Arcana +1, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Moss agate (4 gp).


Social Check DCs


Gunter Sheldon, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and a wedding ring on his left hand. He has moderate length auburn hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a small toy that he constantly fidgets with.

History: Gifted from a young age, Gunter studied abroad. His first spouse was a Banker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was granted divine powers by his dying brother.

Motivation: Wishes to resurrect an old love; and to unite with his brother

Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: In love, Family. Occupation: Body Guard

Voice: Eastern European accent

Attributes [hide]

Gunter Sheldon, Male Human Fighter 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)11 (+0) 11 (+0)16 (+3)
Skills Intimidation +6, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. Blue star sapphire (500 gp). Hematite (12 gp). Azurite (12 gp). Obsidian (12 gp).


Social Check DCs

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