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NPC Generator

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Advanced [show]


Alexandre Dryden, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His moppish silver hair is in a traditional bowl cut. His eyes are green and he is always smoking a pipe.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: An old rival family wants him found.

Bonds: Attractive, Job, Family, Rich. Occupation: Blacksmith

Voice: Hard of hearing, loud

Attributes [hide]

Alexandre Dryden, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)12 (+1) 13 (+1)9 (-1)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Gerald Gresham, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Fletcher. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a long blonde beard, and similarly colored long hair. He is baby faced.

Personality: Eccentric and domineering, Gerald will drive conversation. He plays an instrument quite well.

History: Gerald was born with his father's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Fletcher.

Motivation: Expand his business.

Ideals: Extrovert, Artistic. Bonds: Job, Attractive. Occupation: Fletcher

Voice: Russian accent

Attributes [hide]

Gerald Gresham, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)15 (+2) 12 (+1)10 (+0)
Skills History +4, Stealth +4
Senses Passive Perception 11
Languages Common, Ignan, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Aldous Camden, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and violet, and wears rings and necklaces with large, colorful gems. He carries a battered halberd and tarnished club as well. He sports a long chestnut beard, and similarly colored long hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a bit of a xeno-phobe, disliking non-Humans.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against illithids; and someone believes him a fraud

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Rich, Religious, Enemies. Occupation: Farmer

Voice: Voice breaks

Attributes [hide]

Aldous Camden, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)16 (+3) 18 (+4)15 (+2)
Skills Animal Handling +6, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Goblin, Orc, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 60 pp. 1 Bullseye lantern.


Social Check DCs


Theobald Kenley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man does not wear sleeves and tends to eschew shirts when he can avoid it and is in decent physical shape. His black hair is braided into rings. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Theobald was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Gardener for the past few years.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and he has a rivalry with the church that dominates his actions

Ideals: Persistence. Bonds: Adventurer, Job, Religious. Occupation: Gardener

Voice: Stutters

Attributes [hide]

Theobald Kenley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 9 (-1)11 (+0)
Skills Deception +2, Insight +1
Senses Passive Perception 9
Languages Common, Sylvan, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Solomon Bentham, Male Human [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized grey coat. He has a penchant for wearing a ring with an oversized emerald on his right hand. His silver hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: The child of western immigrants he idolized his father. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Cynical. Bonds: Rich, Immigrant. Occupation: Tailor

Voice: Scottish accent

Attributes [hide]

Solomon Bentham, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)16 (+3) 9 (-1)14 (+2)
Skills Athletics +3, Nature +5
Senses Passive Perception 9
Languages Common, Sylvan, Giant, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 400 sp.


Social Check DCs

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