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NPC Generator

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Advanced [show]


Gerald Woods, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears rags and sports a simple walking cane. His brown hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: Gerald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the west to a Armorer, Gerald learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their son. He worked as a Armorer, and he later adopted a second son.

Motivation: He seems to be bored by most things; and wants to raise his children well

Ideals: Extrovert. Flaws: Antagonistic, Mundane. Bonds: Poor, Job, Family. Occupation: Armorer

Voice: Relaxed voice

Attributes [hide]

Gerald Woods, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)12 (+1) 15 (+2)14 (+2)
Skills History +3, Performance +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1300 sp.


Social Check DCs


Geoffrey Alby, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is well dressed, constantly wearing a red suit, white shirt, and brown tie and is in decent physical shape. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are brown.

Personality: He is happy with his job as a Sellsword. He turns his eye from what people do, preferring to live and let live. He is lazy and tries to find solutions quickly.

History: He was born into a rich family. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He struck the Sellsword job and began his own company from there.

Motivation: He is terrified, and will act out of fear; and he has money and likes to spend it

Flaws: Lazy, Racist, Fearful. Bonds: Job, Rich. Occupation: Sellsword

Voice: Cold and demanding tone

Attributes [hide]

Geoffrey Alby, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)15 (+2) 13 (+1)16 (+3)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 19000 sp. 1 Half-Plate.


Social Check DCs


Aldous Beitz, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His black hair is styled in orderly dreadlocks. His amber eyes dart from person to person.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. There was a wharf not far from home where he often wandered off to fish. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Joker. Flaws: Ugly. Bonds: Slave, Nature, Adventurer. Occupation: Slave Trader

Voice: Slow speaker

Attributes [hide]

Aldous Beitz, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)13 (+1) 11 (+0)11 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Tim Langston, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses like a well dressed Baker does. His hair is cut close to his head. He has green eyes and a black hat with a blue feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised by priests from a young age. He worked as a nervous Baker and found it very stressful. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Joker. Bonds: Job, Family, Religious, Mentor. Occupation: Baker

Voice: growls and snarls, animalistic

Attributes [hide]

Tim Langston, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 12 (+1)18 (+4)
Skills Insight +3, Performance +6
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Obsidian (9 gp).


Social Check DCs


Randal Heiser, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, typically a more casual-formal manner. His silver hair is styled in orderly dreadlocks. His violet eyes dart from person to person.

Personality: Cocky and sure of himself, he believes he is the best Brewer born in the past three hundred years. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He served in the navy to pay for his family's outstanding loans. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: To be a Barkeep again.

Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Job, Military. Occupation: Brewer

Voice: Jamaican accent

Attributes [hide]

Randal Heiser, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Half-Plate. 1 Banded mail.


Social Check DCs

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