Don Eastoft, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and tends to wear a tan poncho over his likewise colored trousers and shirt. His skin is also unnaturally pale. With a patchy chestnut beard and wild chestnut hair. He has several tiny topaz earrings on each ear.
Personality: Don speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was raised in a white middle class family as the only child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been saving his money to try and buy his brother's freedom.
Motivation: To end his boredom; and an old rival family wants him found
Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: Rich, Family. Occupation: Shoemaker
Voice: Loud with bravado
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 8 (-1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 3200 sp.
Arnold Marlowe, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair, when down, is lengthy. He has a dull look in his green eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also has developed a complete distrust of the Body Guard profession.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Further expansion of business; and he's repulsed by the pc
Ideals: Entrepeneur, Philantrophist. Flaws: Antagonistic. Bonds: Job. Occupation: Assassin
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Ignan, Aquan, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5
Possessions: 200 gp. Violet garnet (600 gp). Violet garnet (600 gp).
Lance Fidget, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is silver and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: Confrontational and typically high on some drug or another. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was always very intelligent and has formed a secret society of philosophers.
Motivation: To protect his home; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Addict, Secretive. Occupation: Herbalist
Voice: Uses sign language
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Norman Wharton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears bulky grey painted plate armor. His long blonde hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He comes from a rich eastern family. His family was turned out during the war. He and his family wandered east to less war torn lands. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Nothing but the best is good enough for him; and he has decided he is irredeemable
Ideals: Impeccable. Flaws: Insane, PTSD. Bonds: Criminal record, Rich. Occupation: Shepherd
Voice: Boston accent
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 24000 sp. Golden pearl (100 gp). Tourmaline (100 gp). Moss agate (5 gp). Amethyst (100 gp).
Richard Cotton, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and pastel, and wears rings and necklaces with large, colorful gems. His skin is fair and his fingers are delicate and long. His red hair is long and unkept. He wears crescent spectacles with a black brim.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He comes from a rich western family. His mother had invested heavily in several trade routes and wanted him to inherit them. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record, Debt. Occupation: Glassblower
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 13 (+1) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
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