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NPC Generator

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Advanced [show]


Percival Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Painter. His brown hair is long and unkept. He wears a mask on his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born on a small isolated farm. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to get laid; and he's in love

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Nature, Adventurer, Has a crush. Occupation: Painter

Voice: Nasally tone

Attributes [hide]

Percival Ainsworth, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 11 (+0)8 (-1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2800 sp.


Social Check DCs


Percival Dryden, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fighting clothing, which leaves very little to the imagination. His moppish red hair is in a traditional bowl cut. This green eyed easterner is not easily forgotten.

Personality: Eccentric and domineering, Percival will drive conversation. He feeds upon the attention of others.

History: Percival was born in the east. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is content

Ideals: Fighting, Extrovert, Persistence. Bonds: Attractive, Poor. Occupation: Junk Dealer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Percival Dryden, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)8 (-1) 15 (+2)11 (+0)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 80 pp.


Social Check DCs


Justin Acton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his hair in dreadlocks. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Justin was born with his father's beautiful face. His childhood dream was to be a Glassblower, but he was a colossal failure. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Job. Occupation: Slave Trader

Voice: Scratchy, weak

Attributes [hide]

Justin Acton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)15 (+2) 16 (+3)6 (-2)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Goblin, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Roger Wade, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a custom-built plate barding that's adorned with white lining and desert motifs. He is tall, broad shouldered and powerfully built. His auburn hair and beard is wavy and long. This hazel eyed northerner is not easily forgotten.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a small toy that he constantly fidgets with.

History: Born in the north to a Body Guard, Roger learned a great deal about his father's area of expertise. He was taken as a slave by a traveling circus and forced to perform He now owns his own business.

Motivation: To unite with his sister; and to be a priest again

Ideals: Disciplined. Flaws: Addict. Bonds: Job, Slave, Family. Occupation: Body Guard

Voice: Smoker's lung

Attributes [hide]

Roger Wade, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gerald Walcott, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a pastel shirt with thin grey vertical stripes and violet pants. His golden hair is cut jaggedly and amateurishly. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is an amazing painter.

History: He is a Deep Scion in disguise. His father was a mechanic, and taught him how to fix just about anything. He is searching for what he claims is his rightful reward.

Motivation: Wants to work out more often.

Ideals: Athletic, Persistence, Gifted. Flaws: Addict. Bonds: Adventurer. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Gerald Walcott, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)11 (+0) 15 (+2)15 (+2)
Skills Deception +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2400 sp.


Social Check DCs

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