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Advanced [show]


Solomon Shelley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His auburn hair is singed and shortened. His eyes are likewise gray.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Criminal record, Mentor. Occupation: Marshal

Voice: Squeaky

Attributes [hide]

Solomon Shelley, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)15 (+2) 10 (+0)11 (+0)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Infernal, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 27000 sp. Red garnet (70 gp). 1 Minor magic item.


Social Check DCs


Ralf Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in yellow turtlenecks beneath a brown coat with green slacks. His red hair has been sun bleached extensively. He wears an eyepatch.

Personality: He can speak with the recently deceased. He receives visions of the future at random moments

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: He is greedy; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly. Bonds: Military, Job, Rich. Occupation: Fisher

Voice: Speaks like tongue is numb

Attributes [hide]

Ralf Ramsay, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 500 gp. Jet (130 gp). Jet (130 gp). Lapis lazuli (14 gp). 1 Minor magic item.


Social Check DCs


Alex Yorke, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a black cloak and cross-gartered blue stockings. Beneath his clothing is a huge mess of scar tissue. His black hair is lengthy. His green eyes dart from person to person to random spaces in the air.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has all his life been fascinated with painting.

History: Born to a Butcher, his father struggled to pay the bills. As a young adult he joined a group advocating for an improvement in Human conditions. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Justice, Artistic. Flaws: Racist. Bonds: Slave, Poor. Occupation: Spy

Voice: Prounounces S like Z

Attributes [hide]

Alex Yorke, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)6 (-2) 10 (+0)13 (+1)
Skills Arcana +0, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Solomon Stapleton, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears silk and lounges about seductively. He wears his red hair up in a very large beehive style do. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Flattery will make him almost putty in your hands.

History: Solomon hails from a village terrorized by giants. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Solomon and his spouse have recently divorced.

Motivation: He wants revenge against giants; and several ex partners dislike his way of doing things and want revenge

Flaws: Addict, Antagonistic, Selfish. Bonds: Attractive, Enemies. Occupation: Detective

Voice: Boston accent

Attributes [hide]

Solomon Stapleton, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)14 (+2) 16 (+3)12 (+1)
Skills Athletics +5, Performance +3
Senses Passive Perception 13
Languages Common, Aquan, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. Coral (50 gp). Banded agate (14 gp). Golden yellow topaz (800 gp).


Social Check DCs


Gerard Allerton, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and yellow, and wears rings and necklaces with large, colorful gems. He is bristling with hidden weapons, mostly shortspears and monstrous two handed axes. His white hair is matted, messy, and big. His fierce amber eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born at the edge of vast mountains. He has chosen to use the inheritance that was left to him frivolously. Being a Laborer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Rich, Criminal record, Nature. Occupation: Laborer

Voice: Sounds elderly

Attributes [hide]

Gerard Allerton, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)13 (+1) 16 (+3)10 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Jet (60 gp).


Social Check DCs

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