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NPC Generator

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Advanced [show]


Percival Kimberly, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a fancy black suit, he is not a threatening figure. His moppish white hair is in a traditional bowl cut. His amber eyes lackadaisically let the world flow into them.

Personality: Calm and collected, he is a well trained Fortune-teller. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Armorer, but he got bored and became a Fortune-teller. He moves from town to town, unable to find a place to settle.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Joker. Bonds: Attractive, Job, Mentor, Immigrant, Adventurer. Occupation: Fortune-teller

Voice: Timid voice

Attributes [hide]

Percival Kimberly, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 10 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)16 (+3) 10 (+0)9 (-1)
Skills Deception +1, Nature +5
Senses Passive Perception 10
Languages Common, Terran, Infernal, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Roland Shelley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting clothing which further accentuates his frame. He wears his black hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult; and wants to open a new tavern

Flaws: Depressed. Bonds: Attractive, Has a crush, Religious, Job. Occupation: Layabout

Voice: Switch between two voices

Attributes [hide]

Roland Shelley, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)17 (+3) 12 (+1)15 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Giant, Abyssal, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 7000 cp.


Social Check DCs


John Kirby, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears professional attire and is in decent physical shape. His hair, while still mostly blonde, has prominent grey streaks. He has several tiny sapphire earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses divination through singing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Attractive, Rich. Occupation: Detective

Voice: Sore throat, cough

Attributes [hide]

John Kirby, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)16 (+3) 6 (-2)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 8
Languages Common, Abyssal, Dwarven, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Cory Hailey, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. His red hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He is almost excessively polite to everyone, even when angry. He takes great joy in being the best Bowyer in town.

History: He got into the Bowyer business at a young age. Cursed with vampirism at a very young age, Cory has worked very hard to control his curse. After a long history of fighting, Cory and his spouse have recently divorced.

Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg

Flaws: Shy, Disease, Antagonistic. Bonds: Job, In love. Occupation: Bowyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Cory Hailey, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 13000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hugh Spalding, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He prefers to wear black pants and tee shirts. He has a hunchback. His black hair is cut short. His eyes are brown.

Personality: He loves telling others what to do and how they should feel about things. He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was turned out during the war. He and his family wandered east to less war torn lands. During his travels, Hugh and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Hugh discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Hugh fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Opinionated. Flaws: Ugly, Disease, PTSD. Bonds: Adventurer. Occupation: Barber

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hugh Spalding, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)9 (-1) 13 (+1)15 (+2)
Skills Acrobatics +5, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +1

Possessions: 2500 sp.


Social Check DCs

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