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Advanced [show]


Solomon Colby, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'1" and dresses in blue turtlenecks beneath a green coat with tan slacks. He has styled his chestnut hair well, parting it to the right. He has gray eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is a Doppelganger in disguise. Like his father and his brother before him, after school he went straight into learning to become a Map Maker. He has drifted from career to career and currently works as a Map Maker.

Motivation: He is unsatisfied with his job; and wishes to resurrect an old love

Ideals: Disciplined, Joker. Bonds: Adventurer, Job, In love. Occupation: Map Maker

Voice: Excited and jittery

Attributes [hide]

Solomon Colby, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)13 (+1) 14 (+2)16 (+3)
Skills Deception +5, History +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Darkwood Shield.


Social Check DCs


Anselm Haley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the west. He is able to make almost anything out of random pieces of junk.

History: Anselm was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Painter. He tends to his Painter job now, and dutifully fulfills any obligations he has.

Motivation: Someone believes him a fraud.

Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Painter

Voice: Speaks with a cold

Attributes [hide]

Anselm Haley, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)10 (+0) 16 (+3)11 (+0)
Skills Investigation +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A delicate brass dragon egg (10 gp).


Social Check DCs


Reynard Spalding, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a yellow and black handkerchief worn on his right side. He carries with him a set of clubs, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is short and auburn. His ears are large.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised by priests from a young age. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Adventurer, Religious, Mentor. Occupation: Barber

Voice: Farmer accent

Attributes [hide]

Reynard Spalding, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)16 (+3) 13 (+1)16 (+3)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Auran, Goblin, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Hematite (4 gp). Bloodstone (50 gp). Jade (120 gp).


Social Check DCs


Aldous Carlisle, Male Human [Permalink]

Personal [hide]

Description: He wears white leather gloves, a white jacket, and tight pants. He has a moderate pudge and is not very fit. His golden hair is smooth and relatively long. He wears large thick round spectacles.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He got into the Detective business at a young age. Aldous liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He inherited the family business which he has now maintained for 12 years.

Motivation: He feels threatened by others; and sabotage a competitor

Ideals: Optimist. Flaws: Impulsive, Fearful. Bonds: Job, Nature. Occupation: Detective

Voice: Mousy voice

Attributes [hide]

Aldous Carlisle, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)14 (+2) 12 (+1)16 (+3)
Skills Intimidation +5, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs


Thomas Ansley, Male Human [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a green coat with black slacks. He carries a battered morningstar and tarnished glaive as well. He has chestnut hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Brewer, but he was a colossal failure. He struck the Sage job and began his own company from there.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Rich, Job. Occupation: Sage

Voice: Soothing and warm

Attributes [hide]

Thomas Ansley, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 15 (+2)15 (+2)
Skills Acrobatics +3, History +4
Senses Passive Perception 12
Languages Common, Undercommon, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: Just what you see.


Social Check DCs

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