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NPC Generator

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Advanced [show]


Gerard Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. His black hair is singed and shortened. His eyes, though not visible through his cowl, are gray.

Personality: Prone to second guessing himself, he comes off as nervous. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the north. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and many illithids want him driven away

Ideals: Optimist, Athletic. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Beggar

Voice: Uses lots of figures of speech

Attributes [hide]

Gerard Cooper, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)10 (+0) 14 (+2)15 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Henry Abram, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. He sports a long auburn beard, and similarly colored long hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Henry and his spouse have recently divorced.

Motivation: To prove his worth to the world.

Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Poor. Occupation: Junk Dealer

Voice: Timid voice

Attributes [hide]

Henry Abram, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)16 (+3) 13 (+1)17 (+3)
Skills History +5, Stealth +4
Senses Passive Perception 11
Languages Common, Aquan, Terran, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Citrine (60 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerard Astley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has a large red mantle and cape that has been intricately interwoven into his brown robe. His long golden hair reaches down to his waist. He has a dull look in his blue eyes.

Personality: He loves telling others what to do and how they should feel about things. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the north to a Weaver, Gerard learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered north to less war torn lands. He now owns his own business.

Motivation: To be a Cartwright again.

Ideals: Opinionated, Joker. Flaws: PTSD. Bonds: Job. Occupation: Weaver

Voice: Slow speaker

Attributes [hide]

Gerard Astley, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)15 (+2) 17 (+3)14 (+2)
Skills Intimidation +4, Nature +4
Senses Passive Perception 13
Languages Common, Infernal, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theodoric Weston, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'7" and wears a brown collared shirt and green pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair is always cut to a buzz. His eyes are likewise green.

Personality: He has always had a great fascination with Human culture. He is a great chef.

History: Theodoric was born the youngest of three triplets. Over the years he perfected his riding and shooting skills. He was granted necromantic powers by his dying sister.

Motivation: He would like to get married and retire; and to settle down with his crush

Ideals: Gifted. Flaws: Racist. Bonds: Family, Nature, Has a crush. Occupation: Beggar

Voice: Speaks with squeezed throat

Attributes [hide]

Theodoric Weston, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)12 (+1) 14 (+2)15 (+2)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 15000 cp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Heward Marston, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a perfectly clean shirt and pair of pants. His hair is golden and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is harsh and unforgiving.

History: Born to a pair of adventurers, Heward grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break.

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Spice Merchant

Voice: Speaks in third person

Attributes [hide]

Heward Marston, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)15 (+2) 11 (+0)12 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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