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NPC Generator

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Advanced [show]


Robert Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time. Beneath his clothing is a huge mess of scar tissue. His red hair is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born several months after his mother was called into army service. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Ugly. Bonds: Slave, Religious, Military. Occupation: Knight

Voice: Creaky witch voice

Attributes [hide]

Robert Tyndall, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 9 (-1)8 (-1)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 9
Languages Common, Celestial, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 2400 sp. Smoky quartz (80 gp). Deep blue spinel (500 gp). Carnelian (80 gp).


Social Check DCs


John Paxton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his brown hair up. He is baby faced.

Personality: Always inclined to offer people food he seems plenty friendly. As long as the job gets done he does not care how it got done.

History: He got into the Laborer business at a young age. John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He ran away from his former home and has been making his living as a Laborer for the past few years.

Motivation: Meet up once more with his childhood friend; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist, Professionalism. Bonds: Job, Adventurer, Family. Occupation: Laborer

Voice: Spits and sputters

Attributes [hide]

John Paxton, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)14 (+2) 11 (+0)10 (+0)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Infernal, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Cory Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears a simple brown robe with tan stripes complete with hood. He has a golden handlebar mustache and slicked back golden hair. He has violet eyes and a brown hat with a tan feather.

Personality: He is business-like. He takes instructions and follows them to the letter. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: The child of western immigrants he idolized his mother. He helped his mother out around the business and became quite the natural. He tends to his Layabout job now, and dutifully fulfills any obligations he has.

Motivation: He wants to get laid; and to be a fletcher again

Ideals: Professionalism. Bonds: Slave, Immigrant, Job, Has a crush. Occupation: Layabout

Voice: Forgets to breathe while speaking

Attributes [hide]

Cory Copeland, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)11 (+0) 14 (+2)16 (+3)
Skills History +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Theodoric Hallewell, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a faded coat and loose pants complete with wide-brimmed hat. His white hair has been sun bleached extensively. His eyes are likewise blue.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not believe in violence as a means to an end. He is a dedicated Jeweler but believes his peers are too gung-ho.

History: Born in the east to a Jeweler, Theodoric learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Jeweler. He now owns his own business.

Motivation: Further expansion of business; and expand his business

Ideals: Optimist, Pacifist. Bonds: Job, Slave. Occupation: Jeweler

Voice: Shortens vowels

Attributes [hide]

Theodoric Hallewell, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)14 (+2) 11 (+0)16 (+3)
Skills Medicine +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Infernal, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Conrad Springfield, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a long brown beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in the north. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally; and he loathes his own lifestyle

Ideals: Philantrophist. Flaws: Depressed, Insane. Bonds: Immigrant, Military, Mentor. Occupation: Spice Merchant

Voice: Strong lisp

Attributes [hide]

Conrad Springfield, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 16 (+3)12 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs

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