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Advanced [show]


Justin Everly, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is smooth and relatively long. His eyes are amber and beady.

Personality: He is irascible and easily irritated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He is the product a well kept family trust fund and as such has never really known need. His first spouse was a Tailor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Tailor they were divorced and he won custody of their daughter. He worked as a Sculptor, and he later adopted a second daughter.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Flaws: Ugly, Antagonistic. Bonds: Rich, Family, Religious. Occupation: Sculptor

Voice: Loud with bravado

Attributes [hide]

Justin Everly, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)12 (+1) 8 (-1)10 (+0)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1300 sp. 1 Chain shirt. 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs


Theodoric Shelby, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He is bristling with hidden weapons, mostly crossbows and tridents. His moppish silver hair is in a traditional bowl cut. His eyes are violet and beady.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He used his abilities to trick people and travel the world for free.

Motivation: He is content; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Persistence. Flaws: Ugly, Mundane. Bonds: Criminal record, Immigrant. Occupation: Bellfounder

Voice: Speaks in third person

Attributes [hide]

Theodoric Shelby, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)10 (+0) 16 (+3)9 (-1)
Skills Athletics +5, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Don Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears a white shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He is bristling with hidden weapons, mostly greatswords and longbows. He wears his chestnut hair up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not trust anyone and sleeps with one eye open.

History: The child of a Knight, who enjoyed hunting, Don was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and to get a good night's sleep

Ideals: Fighting. Flaws: Insomniac. Bonds: Criminal record, Attractive, Nature. Occupation: Server

Voice: Mousy voice

Attributes [hide]

Don Gentry, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)6 (-2) 17 (+3)15 (+2)
Skills Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 10 pp. 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Geoffrey Hailey, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a yellow cloak and cross-gartered black stockings. His skin is also unnaturally pale. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He never swears and excessively uses polite adverbs when speaking. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Geoffrey grew up listening to his mother's many stories. Geoffrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Ideals: Optimist, Logical. Flaws: Ugly, Insomniac. Bonds: Adventurer. Occupation: Interpreter

Voice: Jamaican accent

Attributes [hide]

Geoffrey Hailey, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 14 (+2)18 (+4)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 4 Acid flasks. 1 Alchemist’s fire. 2 Thunderstones.


Social Check DCs


Kyle Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, and carries scythes. His head has been shaved. His green eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Occupation: Crown-heir

Voice: Sleepy voice

Attributes [hide]

Kyle Bradley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)17 (+3) 9 (-1)5 (-3)
Skills Animal Handling +1, Arcana +5
Senses Passive Perception 9
Languages Common, Druidic, Undercommon, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 4000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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