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NPC Generator

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Advanced [show]


Tim Vance, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses well, typically a more casual-formal manner. His hair is greying and his face has many wrinkles. He has blue eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He feeds upon the attention of others.

History: From birth he was tutored by a cruel and relentless mentor. His first spouse was a Slave Trader, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: Expand his business; and to unite with his sister

Flaws: Mundane. Bonds: Attractive, Mentor, Family, Job. Occupation: Barber

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tim Vance, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills Investigation +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 3000 cp. 1 Minor magic item.


Social Check DCs


Hubert Hartford, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in an above average manner. He has moderate length chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Energy wise he seems alert and responsive.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and his relatives are trying to arrange a marriage

Ideals: Disciplined, Professionalism. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Map Maker

Voice: Stutters

Attributes [hide]

Hubert Hartford, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)10 (+0) 10 (+0)13 (+1)
Skills Persuasion +3, Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 12000 cp. Bloodstone (30 gp). Tourmaline (60 gp). Freshwater pearl (5 gp). Freshwater pearl (5 gp).


Social Check DCs


Shane Rodney, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dark leathers with embroidery. His white hair is matted, messy, and big. His thin eyebrows rest above his beady hazel eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Shane took refuge in the old dungeon and found the beat up shield and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and he uses money and sex appeal to get what he needs

Ideals: Optimist. Flaws: Ugly. Bonds: In love, Poor, Nature. Occupation: Shepherd

Voice: High pitched, excited

Attributes [hide]

Shane Rodney, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)15 (+2) 12 (+1)13 (+1)
Skills Athletics +1, Nature +4
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 90 pp. 1 Banded mail.


Social Check DCs


Conrad Graeme, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his brown hair up. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Abrasive and pushy, he has a hard time making friends. He is a ruthless business man, a trait he acquired from his father.

History: He was born to loving parents in a slum to the south. Through the years after Conrad was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Conrad's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Conrad and his spouse have recently divorced.

Motivation: Retire the richest man in the south; and he's repulsed by the pc

Ideals: Entrepeneur, Artistic. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Tailor

Voice: Jamaican accent

Attributes [hide]

Conrad Graeme, Male Human Fighter 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)14 (+2) 16 (+3)10 (+0)
Skills Animal Handling +6, Performance +3
Senses Passive Perception 13
Languages Common, Druidic, Gnome
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: Rock crystal (20 gp). Lapis lazuli (5 gp). Obsidian (5 gp). Citrine (20 gp).


Social Check DCs


Wymar Brady, Male Human [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple brown line shooting up and back down, and carries shortspears. His hair, while still mostly black, has prominent grey streaks. His face is scarred and worn.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His parents moved while he was still in utero so he is the first generation to be born here. Wymar was born on a far western plains where he grew up under the tutelage of his father, an expert Laborer. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Immigrant. Occupation: Laborer

Voice: Middle-eastern accent

Attributes [hide]

Wymar Brady, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)13 (+1) 9 (-1)14 (+2)
Skills History +3, Survival +1
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 90 pp. 1 Half-Plate. 1 Chain shirt. 1 Masterwork Light wooden shield.


Social Check DCs

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