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Advanced [show]


Odo Altham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His auburn hair is kept up in a ponytail inside a small hat. His eyes are a pleasant green.

Personality: Confrontational and typically high on some drug or another. He pushes his goals aggressively. He is also a coward if confronted.

History: Sold as a small child to a necromancer, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is terrified, and will act out of fear.

Ideals: Athletic. Flaws: Addict, Fearful. Bonds: Poor, Mentor. Occupation: Ploughman

Voice: Low rumbling, strings words together

Attributes [hide]

Odo Altham, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 5000 cp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Black velvet mask with numerous citrines (80 gp).


Social Check DCs


Gunter Clifton, Male Human [Permalink]

Personal [hide]

Description: This man wears just a black suit, and sports empty pouches on his belt. His silver hair is kept up in a ponytail inside a deerstalker hat. His fierce violet eyes like to dwell on things.

Personality: A deeply religious man he believes everything happens for a reason. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village he learned the ways of the warrior from his mother. His first spouse was a Engraver, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is a bit of a kleptomaniac; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane. Bonds: Religious, Family, Criminal record. Occupation: Spy

Voice: Sighs a lot, exhausted

Attributes [hide]

Gunter Clifton, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)16 (+3) 11 (+0)9 (-1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal, Infernal, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Richard Astley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair has been sun bleached extensively. This amber eyed southerner is not easily forgotten.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He uses divination through singing.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted druidic powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Artistic. Flaws: Insane. Bonds: Adventurer, Religious. Occupation: Navigator

Voice: Posh accent

Attributes [hide]

Richard Astley, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)13 (+1) 9 (-1)17 (+3)
Skills Animal Handling +1, Investigation +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Deep blue spinel (900 gp). Alexandrite (900 gp). Jasper (20 gp). Iolite (20 gp). 1 Minor magic item.


Social Check DCs


Godfrey Alston, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. His long blonde hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his father's forge. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Flaws: Hedonist. Bonds: Rich, Attractive, Adventurer, Military, Job. Occupation: Cartwright

Voice: Scratchy, weak

Attributes [hide]

Godfrey Alston, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)15 (+2) 15 (+2)6 (-2)
Skills Athletics +5, Deception +0
Senses Passive Perception 12
Languages Common, Druidic, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 13000 cp.


Social Check DCs


Aldous Wesley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He prefers to wear white pants and tee shirts. He wears his hair in dreadlocks. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is mildly Human supremacist, though he does not identify as such. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town working and never settling down anywhere, but has fallen for a local Performer. He hasn't told them the truth, but wants to settle down with them.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Flaws: Racist, Disease. Bonds: Attractive, Has a crush, Rich. Occupation: Healer

Voice: Switch between two voices

Attributes [hide]

Aldous Wesley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)14 (+2) 13 (+1)10 (+0)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Druidic, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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