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NPC Generator

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Advanced [show]


Henry Anderton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a large green jacket. His hair is greying and his face has many wrinkles. His amber eyes lackadaisically let the world flow into them.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Henry grew up listening to his mother's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Henry grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Henry. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: To be a Laborer again; and sabotage a competitor

Bonds: Poor, Attractive, Adventurer, Criminal record, Enemies, Job. Occupation: Roofer

Voice: Low rumbling, strings words together

Attributes [hide]

Henry Anderton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 5 (-3)12 (+1) 13 (+1)9 (-1)
Skills Persuasion +1, Religion +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Adelard Van Es, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he has the majority of his body covered in plate. His hair is short and golden. His eyes are brown and he is always smoking a pipe.

Personality: While he acts the brute, he is far gentler than he would appear. Animals are drawn to him, and he is able to talk to them.

History: Adelard was born with his father's beautiful face. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Adelard's homeland. Adelard decided to take the middle way and become a bodyguard. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a architect again

Ideals: Fighting, Gifted. Bonds: Attractive, Immigrant. Occupation: Ruler

Voice: High pitched, excited

Attributes [hide]

Adelard Van Es, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 12 (+1)16 (+3) 9 (-1)12 (+1)
Skills History +5, Performance +3
Senses Passive Perception 9
Languages Common, Infernal, Abyssal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Geoffrey Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Masseuse uniform. His hair is cut close to his head. His hazel eyes dart from person to person to random spaces in the air.

Personality: He dislikes all the random violence that takes place in the east. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He's also a talented Apothecary, but doesn't like to broadcast it.

Motivation: Expand his business; and sabotage a competitor

Ideals: Pacifist, Fighting. Flaws: Impulsive. Bonds: Job, Nature. Occupation: Masseuse

Voice: French accent

Attributes [hide]

Geoffrey Wheatley, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 70 pp.


Social Check DCs


Norman Rutherford, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and prefers to wear black clothing when he does not wear armor. His right hand appears badly burned and disfigured. He sports a long red beard, and similarly colored long hair. He wears an eyepatch.

Personality: He is a Bather first and foremost. He believes firmly that knowledge should be universal. He also hits on women, regardless of circumstances.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Norman was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Norman decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: Expand his business.

Flaws: Ugly, Antagonistic. Bonds: Job, Has a crush, Criminal record. Occupation: Bather

Voice: Speaks with lips pursed

Attributes [hide]

Norman Rutherford, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)15 (+2) 15 (+2)6 (-2)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20 pp. 3 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Arnold Kimberley, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this eastern man very much looks the part of a Fletcher. His hair, while still mostly silver, has prominent grey streaks. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Arnold was raised in a hard working conservative environment. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often; and expand his business

Ideals: Athletic, Optimist. Flaws: Shy. Bonds: Job, Attractive. Occupation: Fletcher

Voice: Aggressive tone

Attributes [hide]

Arnold Kimberley, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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