Odo Alston, Male Human [Permalink]
Personal [hide]
Description: A 5'5" northern man, he wears a yellow vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are violet and beady.
Personality: He is extraordinarily eccentric. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He worked as a nervous Farmer and found it very stressful. He has set out to sabotage the competition.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Ugly, Insane, Impulsive, Antagonistic. Bonds: Job. Occupation: Farmer
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Peter Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He has a moderate pudge and is not very fit. He sports a flattop hair cut. His eyes are brown.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He works hard and plays hard.
History: He got into the Fletcher business at a young age. His mother was a mechanic, and taught him how to fix just about anything. He became a Fletcher soon after.
Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved
Ideals: Optimist, Persistence. Flaws: Hedonist. Bonds: Job, In love. Occupation: Fletcher
Voice: Spits words with contempt
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
John Harper, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright grey suits and hats. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a clover on it. His blonde hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady violet eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born to a pair of adventurers, John grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He now spends his time doing works of charity.
Motivation: An old rival family wants him found.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Carpenter
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 17 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Terran, Auran, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.
Adelard Thackeray, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a Stetson hat to hide his balding. His blue eyes dart from person to person.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has all his life been fascinated with writing.
History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Joker, Artistic, Fighting. Flaws: Antagonistic. Occupation: Sage
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Gnome, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
Possessions: 2000 cp.
Nicholas Home, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Bounty Hunter uniform. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a butterfly on it. He keeps his golden hair in a flapper bob. He has green eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his mother and his brother before him, after school he went straight into learning to become a Bounty Hunter. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Further expansion of business; and to end his boredom
Flaws: Shy, Disease, Mundane. Bonds: Job. Occupation: Bounty Hunter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
