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Advanced [show]


Charles Woods, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a faded coat and loose pants complete with wide-brimmed hat. He is tall, broad shouldered and powerfully built. His hair is cut close to his head. This amber eyed northerner is not easily forgotten.

Personality: Prone to second guessing himself, he comes off as nervous. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Charles was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Navigator like his mother before him.

Motivation: To end his boredom; and he is content

Flaws: Shy, Mundane. Bonds: In love, Family, Job. Occupation: Navigator

Voice: Russian accent

Attributes [hide]

Charles Woods, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 18000 cp. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Reed, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is short and red. This violet eyed northerner is not easily forgotten.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Godfrey was born the youngest of three triplets. In his 12th year, his parents were killed by a brigands raid, leaving Godfrey alone in the world. After a stint in an orphanage, he was adopted. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Many brigands want him driven away; and someone believes him a fraud

Ideals: Optimist. Bonds: Attractive, Adventurer, Family, Enemies. Occupation: Actor

Voice: Pronounces O like U

Attributes [hide]

Godfrey Reed, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)13 (+1) 6 (-2)12 (+1)
Skills Athletics +4
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Conrad Palomarez, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His blonde hair is knotted and matted. His amber eyes dart from person to person.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is lazy and tries to find solutions quickly.

History: Gifted from a young age, Conrad studied abroad. Like his mother and his brother before him, after school he went straight into learning to become a Sellsword. He struck the Sellsword job and began his own company from there.

Motivation: He seems to be bored by most things; and sabotage a competitor

Ideals: Joker, Gifted. Flaws: Lazy, Mundane. Bonds: Attractive, Job. Occupation: Sellsword

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Conrad Palomarez, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)12 (+1) 14 (+2)17 (+3)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Tourmaline (90 gp). Amethyst (90 gp). 1 Disguise kit. 1 Masterwork manacles. 1 Average lock. 1 Climber’s kit.


Social Check DCs


Miles Ryland, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a robe, a symbol of the four houses of cards around his neck, and a bastard sword on his belt. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is terrified, and will act out of fear.

Ideals: Fighting. Flaws: Antagonistic, Fearful, Disease. Bonds: Rich. Occupation: Tanner

Voice: Russian accent

Attributes [hide]

Miles Ryland, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)11 (+0) 10 (+0)10 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp.


Social Check DCs


Alexandre Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He wears silk and lounges about seductively. His black hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.

Personality: This man loves dancing and to teach people dancing more than just about anything. Energy wise he seems alert and responsive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Alexandre reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Apothecary and was forced into it by his family; and he wants nothing more than to rejoin the army

Ideals: Artistic, Professionalism. Bonds: Attractive, Military, Family. Occupation: Apothecary

Voice: Thin and wheezing

Attributes [hide]

Alexandre Mitchell, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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