Tim Blythe, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses well, typically a more casual-formal manner. His tied-back hair is silver. He is baby faced.
Personality: He loves telling others what to do and how they should feel about things. He plays an instrument quite well.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved out east to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.
Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day
Ideals: Opinionated, Artistic. Bonds: Attractive, Military, Criminal record. Occupation: Slave Trader
Voice: Sleepy voice
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2700 sp.
Frederick Marley, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear blue clothing when he does not wear armor. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes have a joyful gleam in them most of the time.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also hits on women, regardless of circumstances.
History: The child of western immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He became a Shoemaker soon after.
Motivation: Further expansion of business; and a need for knowledge about a nearby landmark
Ideals: Passionate. Bonds: Has a crush, Immigrant, Job, Adventurer. Occupation: Shoemaker
Voice: Farmer accent
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 11 (+0) | 16 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Celestial, Gnome, Aquan
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 700 gp. Alexandrite (1000 gp).
Trym Sutherland, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears suspenders and blue workpants. His shirt is tan, and he wears a heavy blue leather apron most of the time. His hair is chestnut and very short. His amber eyes are slightly larger than normal.
Personality: He can speak with the recently deceased. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: The child of a Jeweler, who enjoyed hunting, Trym was taken on many hunting expeditions. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their daughter. He worked as a Barkeep, and he later adopted a second daughter.
Motivation: To reunite with his absent father.
Ideals: Gifted. Flaws: Ugly. Bonds: Family, Nature, Slave. Occupation: Barkeep
Voice: Irish accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 300 gp.
Henry Easton, Male Human [Permalink]
Personal [hide]
Description: He wears a black costume with the symbols of the sun god on his torso. He carries a battered bastard sword and tarnished rapier as well. He has wavy silver hair. His face is scarred and worn.
Personality: He dislikes all the random violence that takes place in the south. The war was a terrible time for him, and Henry does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born a particularly ugly child, much to the horror of his parents. When Henry reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting, Pacifist. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Soapmaker
Voice: Low range voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1 Alchemist’s fire. 2 Smokesticks. 1 Everburning torch.
Shane Winterbourne, Male Human [Permalink]
Personal [hide]
Description: An older man who likes to wear ponchos typically of a light green in addition to tight pants, he is not a threatening figure. His white hair is styled in orderly dreadlocks. He has gleaming, smiling violet eyes.
Personality: He can speak with the recently deceased. Shane is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Shane lived on a farm with his mother, near the main road leading to a nearby town. While studying, he fell in love. They married and had a son. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Doesn't want to be a Priest and was forced into it by his family.
Ideals: Gifted, Fighting. Bonds: Family, In love. Occupation: Priest
Voice: Indian accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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