Dean Milton, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He prefers to wear flannel. His hair is white and very short. He has a tattooed face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also is a firm believer in the manly ideal.
History: Born in the north to a Laborer, Dean learned a great deal about his mother's area of expertise. His mother took him hunting and taught him how to get in the mind of other creatures. He has been saving his money to try and buy his brother's freedom.
Motivation: To unite with his brother; and his relatives are trying to arrange a marriage
Flaws: Ugly, Impulsive. Bonds: Family, Job, Nature. Occupation: Laborer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. Violet garnet (1000 gp). Violet garnet (1000 gp). Sardonyx (60 gp). Lapis lazuli (5 gp).
Arnold Burton, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His skin is fair and his fingers are delicate and long. He has a silver handlebar mustache and slicked back silver hair. His green eyes lackadaisically let the world flow into them.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. When he's not drinking or sleeping the drinks off, he's doing writing.
History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He has had some formal writing training, and achieved minor success. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To prove his worth to the world; and a rival would like him out of the picture
Ideals: Artistic. Flaws: Terse, Impulsive. Bonds: Poor, Criminal record. Occupation: Locksmith
Voice: Slow speaker
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2400 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Nicholas Hayes, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears tattered old clothes. He wears his red hair down. His brown eyes lackadaisically let the world flow into them.
Personality: He likes to make people angry or surprised. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the north.
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Hedonist. Occupation: Bather
Voice: German accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Abyssal, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. White pearl (150 gp). Tourmaline (150 gp). 1 Darkwood Shield. 1 Banded mail. 1 Masterwork Heavy wooden shield.
Balimaar Camden, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of death around his neck, and a ceremonial dagger on his belt, and he perpetually has his ceremonial dagger ready. His long blonde hair reaches down to his waist. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is witty, but his monotone delivery comes off as unnerving He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Born in a small village he learned the ways of the warrior from his mother. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Fighting, Joker. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Carter
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll, Celestial, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 1 Masterwork Artisan’s tools. 1 Simple lock. 1 Silver holy symbol. 1 Bullseye lantern.
Guy Churchill, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is renowned for his bright white suits and hats. His white hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.
Personality: He has always had a great fascination with Human culture. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Guy was raised in a hard working conservative environment. A gifted student he started as a Roofer, but he got bored and became a Architect. He's since become an addict/alcoholic.
Motivation: An old rival family wants him found; and to unite with his sister
Flaws: Racist, Antagonistic, Addict. Bonds: Attractive, Job, Family. Occupation: Architect
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 600 sp. Moss agate (11 gp).
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