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NPC Generator

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Advanced [show]


Robert Winchester, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears black leather gloves, a black jacket, and tight pants. His red hair is kept up in a ponytail inside a wide-brimmed hat. His violet eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, Robert embodies much of what other species detest in the Humans. He pushes his goals aggressively. He is also a coward if confronted.

History: Robert was raised in a hard working conservative environment. When Robert reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Robert and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Fearful. Bonds: Immigrant, Job, Military. Occupation: Engraver

Voice: Old thin voice

Attributes [hide]

Robert Winchester, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)9 (-1) 13 (+1)15 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 300 gp. Amethyst (150 gp). Star ruby (800 gp).


Social Check DCs


Ernest Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat, and carries longbows. His red hair is matted, messy, and big. His green eyes lackadaisically let the world flow into them.

Personality: He is witty, but his monotone delivery comes off as unnerving Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 15 years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Job. Occupation: Weaver

Voice: Voice breaks

Attributes [hide]

Ernest Gresham, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)10 (+0) 8 (-1)10 (+0)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anselm Alton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears a pastel small hat and pastel clothes, and his gloved hand is found clutching a dagger. He wears his brown hair up in a very large beehive style do. His blue unseeing eyes seem to look past you.

Personality: Overbrimming with self-confidence, Anselm isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is compelled to act according to his religious beliefs; and to reunite with his absent father

Ideals: Impeccable. Flaws: Disease, Insomniac. Bonds: Family, Adventurer, Religious. Occupation: Banker

Voice: Jittery and nervous

Attributes [hide]

Anselm Alton, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Rhodochrosite (14 gp). 1 Half-Plate. 1 Breastplate.


Social Check DCs


Chad Stapleton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is smooth and relatively long. His eyes are likewise blue. His teeth are white and perfect.

Personality: He will rave to anyone who will listen. Flattery will make him almost putty in your hands.

History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Selfish. Bonds: Attractive, Military. Occupation: Sellsword

Voice: Sounds elderly

Attributes [hide]

Chad Stapleton, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)15 (+2) 13 (+1)10 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Sylvan, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Miles Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor, and carries shortbows. His long golden hair is drawn into a two foot long braid. His gray eyes have a joyful gleam in them most of the time.

Personality: He speaks before he thinks and is too direct. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He comes from a rich southern family. As a young adult he joined a group advocating for an improvement in Human conditions. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and retire the richest man in the south

Ideals: Fighting, Entrepeneur. Flaws: Impulsive, Racist. Bonds: Rich. Occupation: Painter

Voice: Relaxed voice

Attributes [hide]

Miles Trowbridge, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 8 Acid flasks. 2 Thunderstones. 2 Thunderstones.


Social Check DCs

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