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Advanced [show]


Trym Browning, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a rose on it. He wears a Stetson hat to cover his moderate length auburn hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great joy in being the best Performer in town.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his father's forge. He now travels the world, in search of power and loot.

Motivation: Retire the richest man in the north; and he desires power and/or immortality

Ideals: Gifted, Entrepeneur. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Performer

Voice: Whispers

Attributes [hide]

Trym Browning, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)17 (+3) 14 (+2)11 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). 3 Antitoxin.


Social Check DCs


Geoffrey Marlee, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He wears many layers of old clothing at all times. He has done his best to style his auburn hair to look like a famous performer. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is fixated on the number 25. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken as a slave by a traveling circus and forced to perform When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Ugly, Insane, Disease. Bonds: Poor, Adventurer, Slave. Occupation: Tailor

Voice: Tuts and clicks tongue

Attributes [hide]

Geoffrey Marlee, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)9 (-1) 5 (-3)8 (-1)
Skills Acrobatics +4, Perception -1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +0

Possessions: 1 Half-Plate.


Social Check DCs


Alexandre Kirby, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears green painted combat armor at almost all times. He has a hunchback. He has shaved his head bald. His blue eyes peer out from beneath his Stetson green hat.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a ruthless business man, a trait he acquired from his father.

History: He comes from a rich eastern family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To clean up the streets; and money/treasure

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Guardian, Rich. Occupation: Server

Voice: Speaks in third person

Attributes [hide]

Alexandre Kirby, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)11 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Anthony Allerton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean pastel cloak covering his clean studded leather, and carries shields. He has dyed his greying silver hair a little too much giving a sharp silver color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He never swears and excessively uses polite adverbs when speaking. He invites people to come help in his community garden.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Anthony was left his mother's suit of armor and trained in its use and care. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anthony fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist, Philantrophist. Flaws: Insomniac. Bonds: Military. Occupation: Mason

Voice: Ums and uhs a lot

Attributes [hide]

Anthony Allerton, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 17 (+3)10 (+0) 14 (+2)6 (-2)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp.


Social Check DCs


Bertram Trollope, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and carries longswords. He has a very tight haircut. His green eyes are passionate and lively.

Personality: He is fixated on the number 74. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with unlife at a very young age, Bertram has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Optimist. Flaws: Insane, Disease. Bonds: Immigrant. Occupation: Sculptor

Voice: Booming voice

Attributes [hide]

Bertram Trollope, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)13 (+1) 15 (+2)12 (+1)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Silk rope.


Social Check DCs

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