Theodoric Sherwood, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his bow. He sports a long auburn beard, and similarly colored long hair. He wears an eyepatch.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born a particularly ugly child, much to the horror of his parents. His father took him hunting and taught him how to get in the mind of other creatures. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: His relatives are trying to arrange a marriage; and he loathes his own lifestyle
Ideals: Athletic, Joker, Justice. Flaws: Ugly. Occupation: Knight
Voice: Relaxed voice
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Melee.
Anthony Wade, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears skinny pants and wears a red and yellow robe with the hood down. He is an epitome of beauty. His golden hair is knotted and matted. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is almost excessively polite to everyone, even when angry. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it.
Flaws: Shy, Fearful, Mundane. Bonds: Attractive, Rich. Occupation: Sage
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Melee.
Richard Gresham, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. His silver hair is braided into rings. His blue eyes dart from person to person to random spaces in the air.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Richard was raised in a hard working conservative environment. Richard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has achieved small success as a Marshal.
Motivation: Wishes to resurrect an old love; and obtaining odd cultural human artifacts is his passion
Flaws: Shy. Bonds: Attractive, Job, Adventurer, In love. Occupation: Marshal
Voice: Boston accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 10 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 7 (-2) | 11 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 500 gp.
Chad Clayton, Male Human [Permalink]
Personal [hide]
Description: This eastern man tends to wear a large yellow jacket. His clothes are grease stained in places. His hair is always cut to a buzz. His hazel eyes dart from person to person.
Personality: Cocky and sure of himself, he believes he is the best Performer born in the past three hundred years. He cannot resist a sob story and will often dote over anyone who has one.
History: He got into the Performer business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To be a Hunter again; and further expansion of business
Ideals: Philantrophist. Flaws: PTSD, Mundane. Bonds: Poor, Immigrant, Job. Occupation: Performer
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 12 (+1) | 15 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Giant, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1300 sp. Bloodstone (80 gp). Silver pearl (160 gp).
Reynard Royston, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears suspenders and tan workpants. His shirt is brown, and he wears a heavy tan leather apron most of the time. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.
Personality: He is overprotective of those who hire his services. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: His parents moved while he was still in utero so he is the first generation to be born here. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to protect his home
Bonds: Poor, Attractive, Guardian, Criminal record, Immigrant. Occupation: Cartwright
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Moonstone (60 gp). Brown-green garnet (60 gp). Chrysoberyl (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!