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NPC Generator

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Advanced [show]


Theodoric Carlton, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and sports empty pouches on his belt. He keeps his brown hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: From birth he was tutored by a cruel and relentless mentor. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Being a Stylist kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to raise his children well; and he loathes his own lifestyle

Flaws: Depressed. Bonds: Attractive, Immigrant, Mentor, Criminal record, Family. Occupation: Stylist

Voice: Boston accent

Attributes [hide]

Theodoric Carlton, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)13 (+1) 12 (+1)9 (-1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Rock crystal (80 gp). Amethyst (150 gp). Rock crystal (80 gp).


Social Check DCs


Hugh Cotton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He likes to wear ponchos typically of a light violet in addition to tight pants, and his gloved hand is found clutching a monstrous two handed axe. His hair is blonde and very short. His blue eyes dart from person to person.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He feeds upon the attention of others.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Optimist. Bonds: Attractive, Military, Rich. Occupation: Engraver

Voice: Sensual and smooth

Attributes [hide]

Hugh Cotton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)13 (+1) 10 (+0)12 (+1)
Skills Performance +3, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Patrick Brady, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in collared shirts and wears a proper scarf over his head. His long silver hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, he has a hard time making friends. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the south, but his parents moved at a very young age to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane, Antagonistic. Bonds: Poor, Immigrant. Occupation: Sellsword

Voice: Spits words with contempt

Attributes [hide]

Patrick Brady, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)10 (+0) 17 (+3)8 (-1)
Skills History +2, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2900 sp.


Social Check DCs


Ernest Brandon, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a lot of dark rich colors, with gold accents. His hair is blonde, silky, and of moderate length. His eyes, though not visible through his cowl, are blue.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a desert tribe. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Cook.

Motivation: He's repulsed by the PC.

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Cook

Voice: Slow speaker

Attributes [hide]

Ernest Brandon, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)9 (-1) 8 (-1)14 (+2)
Skills Intimidation +4, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Banded agate (11 gp). Pink pearl (40 gp). 1 Superior lock. 1 Small steel mirror. 1 Masterwork manacles.


Social Check DCs


Simon Gladstone, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a pastel broad hat and pastel clothes. His whole body is exceptionally muscular. His hair is chestnut and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is fixated on the number 70. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Simon began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by goblins. Simon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He wants revenge against goblins; and many goblins want him driven away

Ideals: Entrepeneur. Flaws: Insane, Fearful. Bonds: Immigrant, Attractive, Enemies. Occupation: Sellsword

Voice: French accent

Attributes [hide]

Simon Gladstone, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)13 (+1) 16 (+3)8 (-1)
Skills Arcana +3, Deception +1
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1 Everburning torch. 1 Everburning torch.


Social Check DCs

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