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NPC Generator

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Advanced [show]


Bernard Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and grey handkerchief worn on his right side. He is portly but not overly obese. He sports a long black beard, and similarly colored long hair. He has a dull look in his violet eyes.

Personality: This man loves poetry and to teach people poetry more than just about anything. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. He was granted psionic powers by his dying brother.

Motivation: Wants to open a new tavern; and to be a merchant again

Ideals: Artistic, Justice, Gifted. Bonds: Slave, Job. Occupation: Brewer

Voice: Aggressive tone

Attributes [hide]

Bernard Berkeley, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 10 (+0)8 (-1) 14 (+2)10 (+0)
Skills Arcana +1, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 2200 sp.


Social Check DCs


Rolf Alton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a fancy red suit. He is tall, broad shouldered and powerfully built. He wears a broad hat to hide his balding. His eyes, though not visible through his cowl, are hazel.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He served in the navy to pay for his family's outstanding loans. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and human compassion

Ideals: Joker. Flaws: Racist. Bonds: Attractive, Military, Adventurer. Occupation: Detective

Voice: Breathy voice

Attributes [hide]

Rolf Alton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)15 (+2) 14 (+2)13 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gerard Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and he perpetually has his falchion ready. His long auburn hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He is happy with his job as a Fortune-teller. He turns his eye from what people do, preferring to live and let live. He believes the world needs to unite to get rid of dire rats once and for all.

History: Gerard was born with his father's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Fortune-teller.

Motivation: Someone believes him a fraud; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting. Bonds: Job, Enemies, Attractive. Occupation: Fortune-teller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerard Nibley, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Athletics +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Trey Copeland, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears silk and lounges about seductively. His left leg appears badly burned and disfigured. He has a red handlebar mustache and slicked back red hair. His gray eyes dart from person to person to random spaces in the air.

Personality: Abrasive and pushy, he has a hard time making friends. He has a small toy that he constantly fidgets with.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Flaws: Antagonistic, Addict. Bonds: Attractive, Poor. Occupation: Map Maker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trey Copeland, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)15 (+2) 15 (+2)15 (+2)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2200 sp.


Social Check DCs


Randal Southey, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a chestnut handlebar mustache and slicked back chestnut hair. He has gleaming, smiling blue eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is afraid of women and trembles around them

History: Randal was born in the south. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Persistence. Flaws: Antagonistic, Insane, Shy. Bonds: Adventurer. Occupation: Merchant

Voice: Loud with bravado

Attributes [hide]

Randal Southey, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)10 (+0) 8 (-1)15 (+2)
Skills Nature +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 30 pp.


Social Check DCs

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