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NPC Generator

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Advanced [show]


Roger Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of flails, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His black hair is greasy and uncared for. His blue eyes are passionate and lively.

Personality: He has always had a great fascination with Human culture. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Ugly, Racist, Antagonistic. Occupation: Servant

Voice: Soft and melodious

Attributes [hide]

Roger Staurheim, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)16 (+3) 17 (+3)15 (+2)
Skills Medicine +5, Stealth +3
Senses Passive Perception 13
Languages Common, Goblin, Gnoll, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2800 sp.


Social Check DCs


Adam Ryley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and he perpetually has his rapier ready. His hair is brown and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He has always had a great fascination with Human culture. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in the west. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his singing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to human people

Ideals: Fighting, Artistic. Flaws: Racist, Fearful. Bonds: Immigrant. Occupation: Bricklayer

Voice: Jittery and nervous

Attributes [hide]

Adam Ryley, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 8 (-1)13 (+1) 15 (+2)15 (+2)
Skills Medicine +4, Stealth +1
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 400 gp.


Social Check DCs


Guy Axton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears just a black suit. He is an epitome of beauty. His hair is cut close to his head. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: This man loves writing and to teach people writing more than just about anything. He always tries to repair and not replace. It was this mentality that drove him into the Mortician business.

History: Gifted from a young age, Guy studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs; and he wants nothing more than to rejoin the army

Ideals: Artistic, Persistence, Gifted. Flaws: Addict. Bonds: Attractive. Occupation: Mortician

Voice: Old Prospector

Attributes [hide]

Guy Axton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2400 sp. Chrysoprase (20 gp). Moss agate (5 gp).


Social Check DCs


Trym Sutton, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his bow. His silver hair, when down, is lengthy. He has a tattooed face.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He also has developed a complete distrust of the Barrister profession.

History: He got into the Marshal business at a young age. He has had some formal music training, and achieved minor success. He has worked as a Marshal like his mother before him.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult.

Ideals: Artistic. Bonds: Attractive, Job, Religious. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Trym Sutton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)10 (+0) 14 (+2)7 (-2)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Trym Cornish, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear ponchos typically of a light white in addition to tight pants. He sports a flattop hair cut. His eyes are green and he is always smoking a pipe.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a logical person and will generally grow upset if things defy logic and science.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Trym abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and wants to open a new tavern

Ideals: Logical. Flaws: Antagonistic. Bonds: Nature, Adventurer, Job. Occupation: Carter

Voice: Aggressive tone

Attributes [hide]

Trym Cornish, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)12 (+1) 13 (+1)5 (-3)
Skills Acrobatics +3, Athletics +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 100 gp.


Social Check DCs

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