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Advanced [show]


Reynard Breeden, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in an above average manner. His auburn hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born several months after his father was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Military. Occupation: Merchant

Voice: Draws out vowels

Attributes [hide]

Reynard Breeden, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. Silver comb with moonstones (400 gp).


Social Check DCs


Clerebold Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. His tied-back hair is brown. He has a dull look in his hazel eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not trust anyone and sleeps with one eye open.

History: He was born blind and as such lacked many opportunities for work. In his 16th year, his parents were killed by a drow raid, leaving Clerebold alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Athletic. Flaws: Insomniac, Disease. Bonds: Enemies, Family. Occupation: Layabout

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Clerebold Marlowe, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)7 (-2) 14 (+2)14 (+2)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1200 sp. Bloodstone (40 gp). Red spinel (40 gp).


Social Check DCs


Peter Blakely, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He wears a green shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His black hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a great chef.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father had invested heavily in several trade routes and wanted him to inherit them. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: To be a Painter again; and he is greedy

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Military, Rich. Occupation: Mercenary

Voice: Whispers

Attributes [hide]

Peter Blakely, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)14 (+2) 11 (+0)15 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 10 pp. Black opal (1000 gp). Fire opal (1000 gp). 1 Minor magic item.


Social Check DCs


Gerard Westcott, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a large brown jacket, and is pretty ugly. His hair is red and very short. He has a tattooed face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He would rather hide behind his crafts than deal with other people.

History: Gerard was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered singing. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well.

Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Family. Occupation: Herbalist

Voice: Smooth and feminine

Attributes [hide]

Gerard Westcott, Male Human Fighter 5
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)14 (+2) 8 (-1)6 (-2)
Skills Investigation +5, Medicine +2
Senses Passive Perception 9
Languages Common, Abyssal, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 20000 cp. Azurite (12 gp). Brown-green garnet (110 gp). Deep blue spinel (800 gp). Brown-green garnet (110 gp). 1 Minor magic item.


Social Check DCs


Don Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of topaz and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and carries swords. His golden hair is greasy and uncared for. He has a dull look in his violet eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He does not trust anyone and sleeps with one eye open.

History: Born in a small village he learned the ways of the warrior from his mother. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Don fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and to get a good night's sleep

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Rich, Slave. Occupation: Performer

Voice: Smoker's lung

Attributes [hide]

Don Hallewell, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)16 (+3) 11 (+0)14 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 10
Languages Common, Draconic, Undercommon, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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